[Archive] Why take Black Orcs?

Ubertechie:

So cows that eat cows go mad but orcs that eat orcs get harder…

Swissdictator:

Tis the Orcy way!

Though I’d argue that Orcs are already a little bonkers to begin with.

Though as it is a fictional race, whose to say they are biologically equipped to be able to do that? It could be a useful trait.

BilboBaggins:

I personally like the idea of the Chaos Dwarfs hacking into the DNA and changing traits. Unfortunately Black Orcs seem to be smarter than regular Orcs, they don’t suffer animosity.

Grimstonefire:

I never really bought into the CD genetics program fluff.  Although breeding slaves seems to make some sense (easier than going out to get them), it just seems too skaven like to me.  Orcs are stupid really, and likely to be dangerous slaves.  So making hundreds of super strong orcs just doesn’t make much sense to me.

I could see them doing a ‘survival of the fittest’ breeding program of sorts.  I.e. however it is that orcs reproduce in warhammer, over the centuries a seperate breed emerged from those that were strong enough to survive.  So over time it may not have been that the CD ever intended the BO to exist, but they just appeared and then multiplied.  Eventually they outgrew their usefulness (they rebelled), and they tried to drive them out.  They let some escape to be useful later on.  Problem is of course that they make stronger enemies as well…

Groznit Goregut:

I don’t know why you can just say that Chaos Dwarfs used “dark magics” to mutate and change black orcs to be stronger and meaner than other orcs. They kept these experiments separated and they eventually bred a new race on their own?

What’s the official story on the slave rebellion? I assume that there was some sort of rebellion that was led by black orcs? I figure they didn’t win, but some got away and that’s the black orcs that are loose in the wild.

BilboBaggins:

The Black Orcs got tired of their masters and led the Orcs, Goblins and Hobgoblins into a rebellion. But at a critical juncture in the largest battle the Hobgoblins turned on their Greenskin kin and rejoined the Chaos Dwarfs and chased the Greenskins off. There is a reason one of the Hobgoblin clans is called Sneaky Gits.

Piccolo:

an extract from the 5th ed armybook for those of u who dont have it:hat off



oh and one more:

jolpis:

nice, but killing orcs makes em reproduce (drop more spores)and in dark damp places like zhar naggrund the spores would grow quickly

edit:zhar naggrund is made out of stone sorry.

Piccolo:

I think only warhammer 40k Orks drop spores, not Warhammer fb Orcs.

Bassman:


I think only warhammer 40k Orks drop spores, not Warhammer fb Orcs.


Piccolo
I wish nobody know or nobody want to know how orcs reproduce! :o :sick lol :)

back to topic: let's go back to the tactics, pleeeze :)

Groznit Goregut:

OK Bassman. I still don’t think that Black Orcs are worth taking. The extra 1" of movement isn’t worth the extra points, nor is the ability to use 2 choppas. The only thing that is slightly worth it would be that dwarfs wouldn’t run when BO’s broke. That’s not worth 3 more pts, though.

Bassman:

OK Bassman.  I still don't think that Black Orcs are worth taking.  The extra 1" of movement isn't worth the extra points, nor is the ability to use 2 choppas.  The only thing that is slightly worth it would be that dwarfs wouldn't run when BO's broke.  That's not worth 3 more pts, though.

Groznit Goregut
I do agree everything you said but the two choppas. I normally field two units of normal orcs with two choppas because orcs are the only unit we have able to deliver more than one attack with decent strenght (at least for one round) but bull centaurs.
I can understand people using Black Orcs because we do not have anything able to eventually kill (is anybody seriously thinking dwarfs could kill anything bigger than a naked goblin in 7th ed?) and BOs are able to giver a decent amount of killing.
my two cents! :hat off

Ubertechie:

Bassman

I agree with you our CD warrior blocks when combat not through kills but through weathering the initial charge and grinding down the opponent through static combat red hence why a bsb and ld10 are so important

A small flanking unit of black orcs can massivley tip the combat through a few kills and negating ranks and the advantage they have over normal orcs is no animosity (plus better stats armour and weapon and a min unit size of 5 not 10

tjub:

I will take a unit of 10-20 simply because of the fluff and that the new models are great! :slight_smile:

Willmark:

I must admit I wasn’t sold on the models even after I bought them but I at least tolerate them now.

Ubertechie:

The last edition of metals ones for me are the best orcs that GW have ever produced followed by the metal savage orcs - they just look mean and ready to take on anything. Plus they add a great small hard hitting unit for not a lot of points - for me they are bull centaurs ‘lite’

Willmark:

They might even be better then Bull Centaurs right now :wink:

Groznit Goregut:

(is anybody seriously thinking dwarfs could kill anything bigger than a naked goblin in 7th ed?)

Bassman
You don't think dwarfs can kill anything tougher than a goblin? OK....it depends on a few things. Who got the charge? If you use great weapons or just hand weapon and shield. Still, let's say that regular chaos dwarfs with hw + shield vs most Core infantry out there. Anything that gets the parry bonus will be a hard kill, but anything else isn't too bad. S 3 vs T 3 and a 5+ armor save? That's elves, goblins, humans (not swordsmen), gnoblars, etc. True, their strength is in holding in combat (being an anvil) and allowing the hammer to slam into something in the flank. With T4 and AS 3+, what is going to hurt them?

If you throw in great weapons, than CD's have the S5 and can dish out the damage. They will even knock out swordsmen. Of course, I am comparing these guys to all other Core units, not elite. Against all other Core units, they do alright. Our problem is that we don't have an elite infantry unit.
They might even be better then Bull Centaurs right now ;)

Willmark
Now this I cannot understand. How are Black Orcs better than Bull Centaurs in any respect? Sure, they are cheaper and they only take a special slot, but BC's movement is one of the best in the game (16" charge range!), the same weapon choices, but two attacks! They can attack twice with great weapons instead of once with the black orcs. They have a higher LD score, too.

Alan the evil:

I’m agree with groznit about BC vs BO…

But i want to point that few models of BO can work like few models of BC - if we have clear differences about infantry an cavalry…

I mean: black orks are not better than bull centaures but they have a similiar strength of impact on a unit.

Field 6/8 BO close to a block of warriors with full command it’s not worst than BC in game plane and sometimes, against some armies, it works even better.

I never play without both small units

Beastybeastbeats:

My sum up-

Everyone tends to agree a block of BO isn’t worth it and its not tactically sound. Even if they look dope 5x4 = not so good

But small units seem to be where they are at. They are 1attack at str 6 or 2 str 5 vrs the slightly cheaper counterpart CD warriors w/ great weapons have str 5. BIG BIG combat difference.

How scary is a group of 5 orc vrs the 20 Dwarf warriors or 50man unit of hobos OR EARTHSHAKERS!

A anvil hammer tactic seems like the win combo with BOs for CD. Use the Defensive awesomeness with the best non-rare attacking unit we have.

They are Not panic’d by hobo’s! HUGE

They don’t cause dwarf units to panic! HUGE

Lastly, if u want a cheap hammer unit a unit of 5 black orc is cheaper then both units of ten CD Warriors or BigUns. Most of our army is minimum size 10, Minimum size 5= HUGE!