This is a list I have used in a previous post.
++ Characters [875 pts] ++
Sorcerer-Prophet [445 pts]
(Darkforged weapon, Heavy armour, Level 4 Wizard, General, Bale Taurus, Talisman of Protection, Armour of Meteoric Iron, Daemonology)
Black Orc Warboss [349 pts]
(Great weapon, Full plate armour, Wyvern, Trollhide Trousers, Effigy Of Mork, Charmed Shield)
Hobgoblin Khan [81 pts]
(Hand weapon, Throwing weapons, Great weapon, Shortbow (instead Throwing weapons), On foot, Ruby Ring of Ruin)
++ Core Units [599 pts] ++
15 Black Orc Mob [266 pts]
(Hand weapon, Full plate armour, Stubborn, Veteran, 8x Shields, 15x Great weapon, Boss, Standard bearer, Musician)
10 Infernal Guard [160 pts]
(Fireglaives, Heavy armour, Drilled (0-1 per 1000 points))
10 Hobgoblin Cutthroats [30 pts]
(Hand weapons, Shortbow)
42 Hobgoblin Cutthroats [143 pts]
(Hand weapons, Shortbow, Boss (champion), Standard bearer, Musician)
++ Special Units [275 pts] ++
Iron Daemon [275 pts]
(Steam Cannonade, Hand weapons)
Created with “Old World Builder”
I am thinking about a small tweaks.
Not sure IF I should replace 40 cutthroat unit for something else like 2 balista. 1 Deathshreiker is not enough either. I know I will cut 3 hobgoblins and give IG shields.
Things I like about the list is it is punchy and fast. I was not super happy with Ruby Ring last game as my horde was fighting from turn 2 BUT I might not get FLY(12) spell the next game. Khan would be great on a wolf but really the core is strong. 2 heores, black orcs, chaff and ID.
Any suggestions how to tweak it?
I will most likely play EXILES.