Hello guys,
@flagellant04 , lets try to keep this constructive and civilized. Please refer to the rulebook when making claims about how rules should work, it makes it easier to discuss based on facts instead of feelings and guesses.
The picture from vacationist perfectly shows the setup, a line of ranger charging into a line of black orcs and avoiding a line of infernal guard
I have tried to make a flow sheet to show you my reasoning for why I think the move we did was correct. This is not about winning or losing, but about playing it correctly in the future. I am already signed up for two upcoming tournaments, and want to play this correctly. See flow sheet below:
The âUnable to alignâ rule explicitly states that a charge can be completed despite the charger not being able to align. This does not come for free though, it makes the charge disordered which we forgot but luckily did not have any impact. Be aware that despite the figure showing terrain blocking the aligning as an example, the rule refers to âsomethingâ which could be anything blocking movement including obstacles, friendly units and enemy units.
The âmultiple charge targetsâ explicitly states that it should only be used if the charging unit cannot complete a charge without coming into contact with other enemy units. This is why three units are shown in the figure, it is a very rare scenario.
Thus the rangers should not charge multiple units, as the charge could be completed against the target using the âunable to alignâ rule without getting into contact with other enemy units. The cost being that it counted as a disordered charge of course.
I think the reason why charging multiple targets have historically always been the last choice, is to avoid death stars from charging multiple units each turn and trample through the opponents army in no time.
I have played warhammer since 6th edition and joined countless tournaments in multiple countries. Despite being new to ToW, I am not new the franchise. Many rules in ToW are unclear and/or undefined, but I actually think everything is defined about this charge move although not very intuitive to read.
Although I tried out linehammer in this game to give it a chance, I am actually a big opponent of it. I hope it will be FAQâed or that comp systems will be in place soon to restrict it.
Please let me know if I have missed something. However, I will no longer reply to non-constructive arguments not based on the rulebook or the FAQ.
Cheers, and thank you for the discussion!