Played a 1500pt battle against a very killy dwarven army. I brought the following army:
Chaos Dwarfs - Lost Legions of Karak Vlag - [1499pts]
Main Force [1499pts]
Characters [385pts]
Infernal Seneschal: Hand Weapon, Heavy Armour, Fireglaive, Battle Standard Bearer, The Lammasu’s Beard
Sorcerer-Prophet: Hand Weapon, Heavy Armour, General, Wizard Level 4, Daemonology
Core [652pts]
Hobgoblin Cutthroats 40x: Hand Weapon, Shortbow, full command
Infernal Guard 15x: Fireglaive, Hand Weapon, Heavy Armour, full command
Infernal Guard 20x: Great Weapon, Hand Weapon, Heavy Armour, full command
Special [462pts]
Bull Centaur Renders 5x: Shield, Hand Weapon, Light Armour, full command (hellshard on champion, Ashen Banner)
Hobgoblin Bolt Thrower
Sneaky Gits 10x: Throwing Weapon, Two Hand Weapon
The list I fought (albeit small) relied heavily on irondrakes (with troll slayer torpedo, a banner that negates charge bonuses in the front of the unit, and the BSB that grants them a 5+ ward against all wounds), king (with Rune of Gromril (2+ armor) and master rune of smiting), and a block of 30 longbeards. His list was built to kill big bad boys (dragons). I used the bullcentaurs to rapidly flee the rangers and the bolt thrower to kill 2/3 of the gyrocopters), but both the centaurs and my IG struggled massively to kill the longbeards and the irondrakes (the only almost untouched unit at the end of the game). The IG was my poor rolling, but I realized that the centaurs likely need two handed weapons. The fireglaives barely did any damage to any of the units they shot at, and only managed to scratch the longbeards, but they were kept safe by Lamassu’s Beard.