[TOW] Hailshot blunderbusses

…if 20 or more models belonging to the same unit shoot at the same target with Hailshot blunderbusses, they may re-roll any rolls of a natural 1 when rolling To Wound> Blockquote

This working is so wierd… Do I need 20+ SHOOTING dwarfs (a line of 20?!) or a unit of at lest 20 models?

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Wording seems pretty much straight forward to me tbh? Anyway, you need 20 models shooting.
Doesn’t need to be a line of 20 though (thank God) if you utilize hills (shoot from 2 ranks) and/or Volley Fire. But keep in mind that doesn’t work when the unit has moved or during a Stand & Shoot charge reaction. Bottom line: It’s tough to get 20 models shooting.

Writing this rule was like… total waste of time :smiley: Shooting with 10 models in one line (with max. 10 models in a line being more and more popular) will not happen WITH being within 12" and not moving. Your enemy has to end 11" within Your blunderbussiers to GIVE You 2 line volley :smiley:

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It’s a bit strange, yes. It’s a rule that will only be at play in the rarest of circumstances. :man_shrugging: But hey, it is what it is. I’ll play my games as if the rule didn’t exist. Should I somehow end up in a situation where I can use it, it’s a nice surprise.

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That is a good way of playing.

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I just consider the rule to not exist for any practical purposes, just ignore it since it will never come up except in some giant siege battle that I will never play.

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As with many other rules the current hailshoot blunderbuss is a variant of the Tamurkhan LoA blunderbuss. The ten shooter tier is now part of the base rule. And the twenty shooter tier was copied but the rerolls had been substituted with rerolling nat. ones.

But the writers forgot that, if I remember correctly, you could always fire with the second rank in 7th and 8th edition…

By the way the Tamurkhan art is still top peak!

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Yes, and it was hard (and expensive) enough to get 20 models shooting in 8th. In TOW it’s next to impossible. If it would be up to me, Blunderbusses boni would be tied to range as much as model count, but it would actually benefit hitting, not so much wounding.

Psst travel mystical pathways

Yeah if the travelling unit is treated as not moved. I wish that it is ruled as movement and that the iron demon with attached warmachine is allowed to travel mystical pathways. This way it would be a move (with a huge price tag mage + iron demon + warmachine + upgrade) that only CD could perform: teleporting warmachines that are still able to shoot. Otherwise everyone could do and it would be to powerful.

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