[TOW] Speed CD 2000pt

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Siege CD 2000 [1996 pts]
Warhammer: The Old World, Chaos Dwarfs

++ Characters [994 pts] ++

Infernal Seneschal [182 pts]

  • Hand weapon
  • Heavy armour
  • Shield
  • Battle Standard Bearer [The Lammasu’s Beard]
  • The Graven Sceptre
    Special Rules: Blackshard Armour, Ensorcelled Weapons, Rallying Cry, Resolute, Stubborn

Sorcerer-Prophet [470 pts]

  • Darkforged weapon
  • Heavy armour
  • Level 4 Wizard
  • General
  • Bale Taurus
  • Mantle of Stone
  • Talisman of Protection
  • Arcane Familiar
  • Daemonology
    Special Rules: Blackshard Armour. Ensorcelled Weapons, Infernal Engineer, Lore of Hashut, Resolute, Sorcerer’s Curse, Stubborn

Black Orc Warboss [342 pts]

  • Hand weapon
  • Full plate armour
  • Shield
  • Wyvern
  • The Mask Of The Furnace
  • Daemonic Familiar
  • Burning Blade
    Special Rules:

++ Core Units [502 pts] ++

19 Infernal Guard [334 pts]

  • Great weapons
  • Heavy armour
  • Drilled (0-1 per 1000 points)
  • Deathmask (champion) [Hellshard]
  • Standard bearer [Rampaging Banner]
  • Musician
    Special Rules: Close Order, Detachment, Regimental Unit, Resolute, Shieldwall, Stubborn

10 Black Orc Mob [168 pts]

  • Hand weapon
  • Full plate armour
  • Stubborn
  • 10 Great weapon
  • Boss
  • Standard bearer
  • Musician
    Special Rules:

++ Allies [500 pts] ++

Aspiring Champion [180 pts]

  • Hand weapon
  • Heavy armour
  • Mark of Chaos Undivided
  • Chaos Chariot - Undivided
    Special Rules: Chaos Armour (5+), Ensorcelled Weapons, Gaze of the Gods, Rallying Cry

5 Chaos Warhounds [35 pts]

  • Claws and Fangs (Hand weapons)
  • Poisoned Attacks
    Special Rules: Loner, Move Through Cover, Open Order, Swiftstride

5 Chaos Warhounds [30 pts]

  • Claws and Fangs (Hand weapons)
    Special Rules: Loner, Move Through Cover, Open Order, Swiftstride

5 Chaos Warhounds [30 pts]

  • Claws and Fangs (Hand weapons)
    Special Rules: Loner, Move Through Cover, Open Order, Swiftstride

5 Chaos Warhounds [30 pts]

  • Claws and Fangs (Hand weapons)
    Special Rules: Loner, Move Through Cover, Open Order, Swiftstride

Chimera [195 pts]

  • Claws and Fangs (Hand weapon)
  • Scaly Skin (Heavy Armour)
  • Regeneration (5+)
    Special Rules: Armour Bane (2, claws and fangs only), Close Order, Fly (10), Large Target, Stomp Attacks (1), Swiftstride, Terror

So, for me personally that list would not be chaos-dwarfy enough, but gamingwise it could be effective.

3 Likes

I like the inclusion of black orcs, I’ve been considering that myself (some of the older metals and monopose ones - the chaos dwarf slave orcs). I wondered whether it would be a good idea to keep a portion of the blorcs with axe and board. That way you could give the central ones that are in base contact a higher armor save, and then have the great weapons on the flanks. Need a bigger unit than 10, though, probably.

Agreed that the chaos part seems a bit out of place for chaos dwarfs, although the idea of a sort of chaos kennel master is kind of fun. Him riding his chariot amidst his rabid doggo companions.

3 Likes

Or an update to the old C27 Hobgoblin with his Hobhounds! Could work something in as a counts-as :wink:

3 Likes

You have a bunch of fast melee troops, and then your slow melee infantry.

Very little shooting to make anyone come to you worries me a bit

All my lists seem to have the same problem…

Maybe a bit of artillery could help?

1 Like

Sorry, I feel this also. You are Chaos Dwarf… Go with it.
All Praise Hashut.

From a really OLD Chaos player, The Chaos Dwarf are something new, KIND OF? Go with it. LLH