Yesterday I brought… A few Dawi Zharr and a bunch of nonsense to a comped 1-day tournament, and we all had a hoot. The comp, in essence, was restricting characters to 25% each of “lords and heroes”. There was also objectives in each battle, where scoring units had to complete certain tasks to get more points (none of which was relevant in any of my games ).
I brought this silliness to the show:
++ Characters [725 pts] ++
Sorcerer-Prophet [490 pts]
(Darkforged weapon, Heavy armour, Level 4 Wizard, General, Bale Taurus, Mantle of Stone, Talisman of Protection, Armour of Meteoric Iron, Obsidian Vambraces, Daemonology)
Black Orc Bigboss [145 pts]
(Great weapon, Full plate armour, War Boar, Trollhide Trousers, Enchanted Shield)
Hobgoblin Khan [90 pts]
(Hand weapon, Throwing weapons, Giant Wolf, Ruby Ring of Ruin, Charmed Shield)
++ Core Units [521 pts] ++
10 Infernal Guard [192 pts]
(Fireglaives, Heavy armour, Shield, Deathmask (champion) [Hellshard], Standard bearer)
18 Black Orc Mob [329 pts]
(Hand weapon, Full plate armour, Stubborn, 9x Shields, 9x Great weapon, Boss, Standard bearer [The Big Red Raggedy Flag], Musician)
++ Special Units [310 pts] ++
Iron Daemon [310 pts]
(Steam Cannonade, Hand weapons, Hellbound)
++ Allies [442 pts] ++
Aspiring Champion [107 pts]
(Hand weapon, Great weapon, Heavy armour, Shield, Mark of Chaos [Mark of Chaos Undivided], General, Chaos Steed, 3x Favour of the Gods)
7 Chaos Warhounds [49 pts]
(Claws and fangs (Hand weapons), Armoured Hide (1))
6 Chaos Warhounds [41 pts]
(Claws and fangs (Hand weapons), Vanguard)
5 Chaos Warhounds [35 pts]
(Claws and fangs (Hand weapons), Vanguard)
1 Dragon Ogres [70 pts]
(Great weapons, Heavy armour, Shartak)
1 Dragon Ogres [70 pts]
(Great weapons, Heavy armour, Shartak)
1 Dragon Ogres [70 pts]
(Great weapons, Heavy armour, Shartak)
My first opponents were Chaos Warriors, with a bunch of forsaken and a daemon prince, along with a chosen bunker with 2 lvl 2’s.
I generally held my own in this fight, although the forsaken surprised me by sorting my black orcs (and boss) over a few rounds, after which they munched my IG too. My Sorcerer failed a T test on a miscast and then solo’ed the double mage bunker. My Iron Daemon managed to catch the daemon prince by turning towards him on an overrun-reform on his turn. This battle turned out a comfortable 14-6 in my favour.
At the second pairing, I had to do a double take - my opponent was a multiple GT winning player that I knew, but hadn’t ever actually played against. He’d brought a Bretonnian flying circus (the horn, ogre blade duke, the works), and I was fairly certain to lose this battle from the get-go.
I decided to throw caution to the wind and make sort of erratic and chaotic decisions, to try to throw my skilled opponent off his game. Initially I flew my blorcs up in the very center and bunched the rest of my guys up behind them, to cover their inevitable fall back. It sort of worked.
My Shartaks managed to hold up the peg knights on one flank, and on the other flank, my IG, big boss, aspiring champion and the third shartak made a line to force the other Pegasus unit to charge them all at once. It actually kind of worked out.
A deciding moment was the Bretonnian duke absolutely whiffing his re-rollable attacks not once, but twice. My Sorcerer lord stood his ground and was able to take the Duke down and go home to change his underwear afterwards.
The battle ended in a 10-10 that I was very proud of.
For my third game, I was pleased to be paired with a very interesting fellow with an equally interesting army of Idoneth proxying High Elves. Now, I feel that I played well in this game, and my opponent may arguably have made one or two mistakes, but his dice rolls were outright miserable.
He had a spectral doppelganger mage with the ogre blade that got nothing done whatsoever, except kill a single shartak - over 3 turns no less!
My big boss fought his dragon knights for the whole game and whittled them down to the last elf before the end, despite him both fleeing and fbigo’ing at different times.
His archer ladies were ruthless, however. My flying blorcs went right in their face but were shot down with impunity. I thought their thicc plate would be enough, but alas. I did get them in the end, however, when my Iron Daemon and aspiring champion reached them. They ran off the board after being unceremoniously thumped.
The battle ended in a sort of hollow 16-4 in my favour, because a lot of what went right for me was that things went wrong for my opponent. That’s dice though. Nothing to do about that.
I placed 6 or 5 out of 22, and I’m very pleased with that
I’ll probably never bring allies again, except maybe to get an extra level 4, because the general of the allied contingency is a general! That’s an extra 100 VP’s for killing a squishy 100pts 2 wound model. No thanks Hobgoblins work pretty much the same as dogs, although of course they are less mobile. Shartaks are boss, and they were the reason I brought allies (and to use my bulltaur models). But yeah, I’m not gonna bring allies in the foreseeable future, I think.
My Sorcerer prophet put in work this time, I think I used him well. The fact that he’s sturdy and performs ok in melee pairs so well with the daemonology lore. Put him in the back, fire off a unit with steed of shadows, and then get into the thick of it. Good stuff.