Hey folks! Here’s my first try at the legion of azghor ruleset for 8th edition
Legion of Azgorh: big hats [1,500pts]
Lords
Sorcerer-Prophet [345pts]: Blackshard Armour, General, Lore of Hashut, Talisman of Preservation, Wizard Level 4
Hero
Infernal Castellan [142pts]: Blackshard Armour, Shield, Great weapon, Talisman of Endurance
Core
Infernal Guard [302pts]: 18x Infernal Guard, Musician, Overseer, Standard Bearer, Great weapons
Infernal Guard [270pts]
. 14x Infernal Guard with blunderbusses
Special
Bull Centaur Renders [145pts]
. Bull Centaur Ba’hal
. 3x Bull Centaur Render with Shields and a Ba’hal
- Rare +
Hobgoblin wolf riders [99pts]
6 Hobgoblin wolf riders with boss, Musician and bows
Dreadquake mortar [195pts]
Total: [1,498pts]
So there’s no real strategy as the army will face almost all armies of 8th edition. The force will be cut in 3 parts : the great weapon units, being supported with the castellan, will attack as the blunderbusses will defend either objectives or the dreadquake alongside the prophet sticking with the dreadquake. Meanwhile, hobgobs will hunt down characters and artillery while covering the 3 bullcentaurs.
I already own 15 GW chorfs, 11 blunderbusses, 3 bullcentaurs and the 6 hobogbs, so those units will have to be somewhere. For the rest, I’m waiting on your comments to know if I should get either a dreadquake or something else (I’m going to either get the old big hat cannon or rocket launcher). Same goes for the number of GW or blunderbusses, I can inflate or stick with 15 GW and 12 BB depending on your comments.
Cheers!