We’re hoping to be done within a week, we’re on turn 2 at the moment though I’m gonna edit video before I post it, And yeah I need a much bigger table, my problem being that there isn’t enough space anywhere, this is the biggest room in the house and it’s pretty cluttered, when the tables and chairs in there get sold I’ll put up the other half though (It is a ping pong table after all lol)
YES you do! With that amount of minis, you need to be abe to spread them across a much larger playing field. It almost looks like it is not worth fielding that many minis, if you can not manouvre them.
I look forward to the next version of this massive battle. The one, after you sell the chairs and tables and getting a bigger table. :)
yup i agree, 2nd half of the ping pong table should do the trick… i’ve had a couple of games of this size and it got a lot better when we had the glorious idea of adding a second board. before, it was always a slaughterfest for warmachines, which, as i must add, has its own qualities… as long as you’re not on the receiving end, that is.
i love playing big games like this, its always a sensation seeing armies of this size and being able to field bigger parts of the collection, unfortunately, theres always the time factor… my group has the maximum of a weekend to play, this tends to be quite stressful when a single player turn lasts as long as a 3000 pts game, so its good to hear you’re giving yourself a whole week to finish! i hope youre planning daily updates, im eager to follow your progress!
The Skeleton Mammox was an old toy I used to have in the 90s, I honestly can’t remember fo the life of me which kit it was. And yes, they were getting rather desperate to stop my Hellcannon at this point
And wow Galladorn, your board is much better than mind, I really need to get the other half of the Ping Pong table up
We have some house rules to simplify some things and make the game not last forever. We have a couple of units with homebrew rules like the Skeleton Mammox, and in the movement phase units can move through friendly units to make things quicker.
We simplified the magic phase a little too but tried as best we could to stick with the official rules without taking eight months on the game