I’ve seen multible threads where the Chalice is mentioned. Often as a cheating item, banned from tournaments and such.
It’s easy to see why people bitch about the K’daii Destroyer ad perhaps even the magma cannon. But why the Chalice?
I’ve played a couple of games and I’ve been really unlucky with my magic. It really hasn’t done much for me - and my opponents agree it’s due to bad luck.
I’m not sure I get the rules correctly. Is it really so powerfull? Search the forum for answers, didn’t help much.
Just use all your dispel dice on one spell and when the opponent wants to cast a big spell take d3 power dice away. you don’t have any dispel dice left anyways, so basically it ruins his magic phase.
Just because you CAN do something does not mean you SHOULD do something. I have no shortage of players in my area so if someone wanted to try and pull a move like that, I’d have no issues shaking their hand, congratulating them on their win, and not playing them again. I’m a Chaos Dwarf player and I don’t need to win that badly. And I don’t want to play against anyone who needs to win that badly either.
The Chalice of Blood and Darkness - some players think it’s an excuse to put the ‘FU’ in ‘fun’.
Oh, I had no idea… Guess Ill have myself to blame here, the few times I tired it I used it at the start of the magic phase. IMO between spells would be OK, but to use it when the spell is cast and before your opponents dispel is just stupid. We only play friendly fluff games, but Ive always considered the magic to be simultanious. Cast and dispel to be a battle of magic force where the stronger pushes thru…
I’m a casual gamer. My friends and I play for the great stories, epic battles and often change rules and scenarios during games - because it might be good for the game.
So I’m not skilled at reading the rules very tactical.
But thanks for the answers. It’s a very nasty item and it seems rather broken.
Debate is still raging by us to see if that is even RAW, as the rules don’t seem to allow anything to happen between the power dice throw and the dispell attempt. In any case, if you get an agreement to prevent anyone using it as m0rgr0th suggested, the item is fine.
If your opponent is smart, he will not let you getting the most of it even defensively, as m0rgr0th again suggested (dispelling a big spell with all your dices and then use it). He will just use some dices for the small spells at the beginning, keeping 5/6 for the nasty one for which you will try everything you can to keep dices to dispell it. So in practice, if the opponent knows what he’s doing, you will only use it in very specific conditions.
Debate is still raging by us to see if that is even RAW, as the rules don't seem to allow anything to happen between the power dice throw and the dispell attempt.
Far2Casual
If only... But sadly the rules team answered that question like this:
Reminds me of the screwup with the Ogre-Slaughtermaster who can take magical armour. "Hey guys, we screwed up... here we have a chance to fix the problem!" "Naaa... Just leave it like this..."
Potentially only taking away 1 PD and stealing 3 of your own DD - leaving your army defenceless.
Bloodbeard
I was going to reply with something along this line when I saw m0rg0th's reply earlier, but then I realised that's the wrong way to go about it.
The tactic m0rg0th is thinking of is once you've already used your dispel dice up and you're opponent has power dice left - either you strip away the couple they have remaining, or if they've been hording up to cast a big spell, you cut their pool in half so they don't have enough to be able to cast the big spell unless they get really high rolls. Either way, you use it at a point when you have no dispel dice left so wont be shafted by it.
The tactic m0rg0th is thinking of is once you've already used your dispel dice up and you're opponent has power dice left - either you strip away the couple they have remaining, or if they've been hording up to cast a big spell, you cut their pool in half so they don't have enough to be able to cast the big spell unless they get really high rolls. Either way, you use it at a point when you have no dispel dice left so wont be shafted by it.
Dînadan
Exactly. Key is to use the chalice, once you have no more dice to use. Basically it is just broken either way you are using it.