GodHead:
I haven’t seen much discussion of this item, so I thought I’d start some.
It’s mind-bogglingly expensive, being 100 points. The only characters we have that can take it are expensive Lord level Wizards. On first glance, many players may think there is a lack of utility in the Daemon Flask, because some armies may be immune to it, but I think it can be a very useful item.
Let’s look at how effective it is against most armies (on average):
Beastmen - subject to Panic, likely have chariots (moderately useful);
Bretonnia - subject to Panic, may have war machines (moderately useful);
Chaos Dwarfs - subject to Panic, tons of War Machines (very useful);
Daemons of Chaos - not subject to Panic, no chariots or war machines (likely useless);
Dark Elves - subject to Panic, may have chariots or war machines (Cauldron!) (very useful);
Dwarfs - subject to Panic, tons of war machines (very useful);
Empire - subject to Panic, tons of war machines, Steam Tanks, War Altar, etc. (very useful);
High Elves - subject to Panic, may have chariots or war machines (moderately useful);
Lizardmen - subject to Panic, no chariots or war machines (moderately useful);
Ogre Kingdoms - subject to Panic, lots of chariots (very useful);
Orcs & Goblins - subject to Panic, lots of chariots or war machines (very useful);
Skaven - subject to Panic, Doomwheel has profile like a chariot (very useful);
Tomb Kings - not subject to Panic, lots of chariots, war machines (Casket of Souls = 1+) (super duper useful!);
Vampire Counts - not subject to Panic, likely have some very expensive chariots (corpse carts, Mortis Engine, Coven Throne) (quite useful if they have even one of them);
Warriors of Chaos - subject to Panic, no war machines, maybe chariots (moderately useful).
As you can see, the Daemon Flask is at least of some potential use against every army except Daemons.
Against about half the armies, the Daemon Flask is, on average very useful. Destroying an opposing Dwarf army’s war machines, Anvil of Doom, or a Casket of Souls or a Cauldron of Blood, or an entire unit of chariots, is all game changing.
Aside from its average utility, it has incredible potential utility. Sure Panic tests are passed by most units on Ld10 with a re-roll. But get some units on the flank, or even if the enemy fails that Ld10 re-rolled test, and you’ve totally altered the scope of the game.
It seems to me, to be the #1 item in the list, and I intend on giving it some work in the near future. I intend to run it on my Sorceror Prophet on Bale Taurus, that way it can get into position easily.
I’ll let people know how it goes.
Does anyone else have any thoughts on the matter? I’m interested on hearing if people have bit the bullet and tried this thing out.