[Archive] Fyreslayers

Thommy H:

They’ve been confirmed for a while, but now some photos are circulating online. Usual caveats regarding pic quality apply: these are shots of magazine pages, which may be bent, reflective, etc.





















Admiral:

With a few simple conversions, if even that, the Fyreslayers will make a great Brotherhood of Grimnir, with AoW berzerkers for ordinary Slayers. Neat! Personally indifferent to drake-mounted Dwarfs, but the monsters are certainly good models for those with a taste for it, whether or not the Dwarfs remain on top.

That Daemon face Brahman-style standard (?) on the hero is a great piece for Chaos models and terrain.

Promising first releases for Dwarfs in Age of Sigmar. Like most other AoS releases, well crafted though with some exaggerated WoW-bits not too my taste. Easily fixed with a sizeable bitz box or sculpting.

Doombeard:

I think they are awesome! Cant wait for Steampunk dwarfs and new orcs!

Dînadan:

I find them a bit meh. I think without helms and with smaller crests they’d look a lot better (could also do with some of them wearing more than just a loincloth).

The best parts imho are the two standards and possibly the priest riding the lizard as they look like theyd be great for CDs.

Fuggit Khan:

Yuck.

Bunch of WWF Roman warriors on cheap steroids.

cornixt:

The dwarfs with two axes are in such silly poses - their arms are completely unnatural for swinging an axe and they are mostly on tiptoes. I like the rest though.

Xander:

How about those Lava Lizard Beasts though? :smiley:

Parish:

Maybe the hero will do it, but disapointed by the rest !

Abecedar:

Good and not good is all I can think of

Skink:

Yuck.
Bunch of WWF Roman warriors on cheap steroids.

Fuggit Khan
That... Sums it up pretty good, yeah. Like the reptile thingies though.

Tokheim:

Yuck.
Bunch of WWF Roman warriors on cheap steroids.

Fuggit Khan
That... Sums it up pretty good, yeah. Like the reptile thingies though.


Skink
No more GW purchases, rules or figures, at this house.

I'll stick with my thirty years of previous figures, rules and Specialist Games, and be happy with them.

So not purchasing these Fat Bastards from Austin Powers Circus of Doom!!!:)

DOWN WITH ROUND BASES!!!

Grimbold Blackhammer:

I like these as possible conversions for 9th Age Disciples of Lugar. A shame I have vowed to give GW no more of my $$$…

Horace:

I really don’t like these, but then I haven’t really liked much GW have put out in the last few years.

I have similar feelings to AoS as Tokheim :slight_smile:

Grimstonefire:

I think with a head swap and limited loin cloth stuff, maybe half withe trousers on, they would be reasonably good as slayers.

I like that dragon thing ( the black version), that would make a nice HE dragon.

NemesisCH:

I really like them and some of them will join my armies.

gIL^:

They look massive, beasts of frickin awesome though.

Admiral:

Games Workshop has certainly departed on a peculiar style direction with Age of Sigmar. I believe it’s less to most people’s liking than their earlier and less high-fantasy styles, though those appreciating the new style will likely be more pleased with it than they were with earlier styles. The art direction of stuff like World of Warcraft has had an impact.

Personally, most AoS releases are not really my cup of tea even though they tend to look great in their own way and have clear conversion potential. One reason why I originally fell for GW’s WHFB, Lotr and even 40k ranges was how they built realism and historical references into the fantasy setting. With the new AoS style, Warhammer is becoming one of several neat ranges on the market in my eyes, with conversion potential if nothing else. The old advantage, namely the privileged pull of being the clear favourite close to my tastes, which favoured Warhammer purchases over other companies, is gone.

It’s not sad in my eyes. Cycles of style always exist in creative branches, and I might still enjoy much of what the current style has to offer even if most of it isn’t close to heart. Sooner or later the cycle might turn back for another swing through the historical realism fantasy spectrum, and in the meantime I can always play to my favourite styles with sculpting and casting projects of my own (“that’s great and I like what you’ve done with this and that bit, though here’s how I would’ve done it”). I’ll continue to follow GW’s Warhammer/AoS releases with interest, though probably more often than not as an ordinary bystander rather than as a guest seated at the table, so to speak.

Thommy H:

Some more pictures now up here.

Of particular interest around here may be this one (see heading on the right):



Okay, so it isn’t technically a Chaos Dwarf reference since zharr is just the dwarf word for fire, but I can’t imagine they put it in completely accidentally…

cornixt:

Games Workshop has certainly departed on a peculiar style direction with Age of Sigmar. I believe it's less to most people's liking than their earlier and less high-fantasy styles, though those appreciating the new style will likely be more pleased with it than they were with earlier styles. The art direction of stuff like World of Warcraft has had an impact.

Admiral
I think it is more of an effort to make their models less generic since that is where they have lost so much ground to competition and there is no real IP protection for such designs. It's why they junked the generic fantasy of the Old World for this new fluff. You only make money in that market by being good and/or value for money.

As for these fire-obsessed dwarfs with big hats - I'm pretty sure it is their intentional way of bringing CDs into a united Dwarf army. As soon as they release a robo-dwarf or one with a huge bull icon, it will be confirmed.

gIL^:

Really considering one of those monsters as a kdaii destroyer, if i can find one that affordable, i have no interest in £50 models.