[Archive] Is WHFB returning?

Dînadan:

Just seen this posted by the AoS FB page:

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Does this mean WHFB is returning? Or is it just base converters?

cornixt:

It wouldn’t surprise me if it was just a reprinting of the 1st edition Warhammer rulebooks to commemorate the anniversary.

Dînadan:

37 is an odd anniversary to commemorate isn�?Tt it?

Edit: only editions that have a round anniversary next year are 6th (20th) and 8th (10th).

tjub:

I doubt very much that WFB will ever return, that said however. It cloud be either Warmaster or Battlefliet with “xwing style bases” returning as a specialist game with Titans, Blood Bowl, Necromunda? But we will see soon, maybe Ill have to eat the hat… :hat off

Dînadan:

This vid was posted on the 40k FB page an hour ago:

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Looking more likely that Fantasy will indeed return; either that or AoS will be getting a mass combat system.

cornixt:

37 is an odd anniversary to commemorate isn�?Tt it?

Edit: only editions that have a round anniversary next year are 6th (20th) and 8th (10th).

Dînadan
I was thinking it was the 35th this year, but I guess I was one year out. It doesn't have to be an anniversary though, they could just reprint it for giggles now and then reprint a special for the 40th as a double-dip on collectors.

6th and 8th editions are both solid editions; 6th marking the transition to more balanced armies and having a solid base for all armies in Ravening Hordes, and 8th being the last. I would say 8th was more likely though.

Dînadan:

Just posted by the Warhammer Community page, WHFB is indeed returning!

https://www.warhammer-community.com/2019/11/15/old-world-new-warhammer/

It�?Ts being rebranded as �?~Warhammer: The Old World�?T and will be bringing back the Old World. Unfortunately it�?Ts at least two to three years away, but it will return! �Y~f �YZ?

Skink:

Praise Hashut for that. I am actually relieved to see that the Warhammer Studio is working on it, NOT forgeworld (for in the post they compare this new edition to 30k). Don’t get me wrong, I like Forgeworld’s miniatures, but rulewise they company is infamous for quirky rules and awkward game mechanics.

tjub:



Either way, Im glad I kept my Tamurkhan book…

Admiral:

Nice! I’ve predicted this since 2015. Makes sense to milk all one’s IPs for revenue.

Looking forward to see what exactly this comeback will entail. :slight_smile:

cornixt:

“You get the idea �?” this is a long way off. Years. More than two. Like three or more. Definitely not soon."

This is definitely more interesting than a reprint. I wonder how close to 8th edition it will be.

Grimstonefire:

Certainly makes me think they will need a brand new army to attract people in…

Skink:

Certainly makes me think they will need a brand new army to attract people in......

Grimstonefire
Especially because they literally said that they are aware people are excited about Total War Warhammer. I smell Vampire Coast. Or, if game 3 is going to do well, even Chaos Dwarfs.

ashur:

Hashut be praised. We are still here.

Zanthrax:

Keep calm and praise Hashut

Admiral:

Something I’m very curious about, is whether Games Workshop will take the chance to delve into more areas of the Warhammer World. Albion, Vampire Coast or Cathay, for instance.

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Nippon in the 1980s, not seen in miniature form ever since.[/align]

This could be especially doable if the new Warhammer Fantasy take is more limited in scope than the vast army books of the past, with all their demands for miniature kits. The army book format in and of itself became a creative straitjacket for the GW studio. In the 1980s, they were free to release a handful of new figures whenever they felt like it, and thus explore Nippon, Halflings, Norsca, Fimir or a plethora of monsters with small investment of resources. In the 1990s-2000s, they were increasingly bound up in the demands of the army book threadmill. If they wanted to release something new, it had to either be a complete new army, or just something small on the spin-off side such as specialist games and Dreadfleet (for which the market wasn’t good in those days, or at least marketing under Kirby wasn’t up to the task) or summer campaign miniatures such as the Hellcannon, Middenheim and Albion miniatures delving into niche concepts.

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Kislev during 6th edition: A mini-army, later unsupported.[/align]

We did see Dogs of War and Chaos Dwarfs as a small new army in the 1990s (unsupported after 5th edition up to 8th), and a small army for Kislev in 6th edition, unsupported thereafter. Warmaster sported Araby, but Warmaster was not a great hit. Ogre Kingdoms was the one new big army, or one of two if you count the Daemons of Chaos’ expanded range, and it needed an entire miniature range.

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Chaos Dwarfs: 1990s army, yet left out in the cold for most of Warhammer Fantasy.[/align]

Then there were fun thematic armies in White Dwarf, such as Kemmler’s Barrow legion, Vampire Coast, Clan Moulder and the Gnoblar Horde. Building on existing modelling ranges and often requiring conversions: Which was part of the fun, for sure, but ensured it stayed a tiny niche and opened up for small companies to produce models GW weren’t. This problem of inviting in the small competition to open new niches was much exacerbated when studio designers during 7th edition introduced new units in army lists which did not yet sport official models, such as Forsaken.

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Dreadfleet: One last exploratory hurrah before the End Times.[/align]

This commercial bind ultimately put dampeners on Warhammer’s creative potential: It is huge, and can be explored to much greater extent with a more limited setup than army book-threadmill WHFB of old. But ultimately GW would want to produce models for anything peripheral they delve into, and that mean they may well shy away from introducing more things on the periphery of the background, to not give competitors possible bones to snatch.

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Fimir: A weird 1980s creation because the CEO wanted Warhammer to have its very own fantasy race. Resurrected lately by Forgeworld after decades of hibernation.[/align]

So there may be little in the way of brand new additions to the glorious setting, such as Inca Dwarfs in Lustria, fantasy Songhai and so on. And there may potentially also be little in the way of covering already existing periphery stuff such as Khureshi Nagas, Albion, Ind, Norsca and so on; this obviously depends on commercial success, how limited in scope the new game and miniature ranges will be, and on budget or will within the studio.

This is a long-standing limit to driving the creative potential of Games Workshop’s own grimdark, historically based, classic fantasy smörgåsbord setting to the hilt. It remains to be seen if and how GW will tackle this obstacle.

Cheers

Fuggit Khan:

It’s about *#@! time.

Although I can’t help but wonder how many concepts and rules will be “borrowed” from ninth age.

Skink:

It's about *#@! time.
Although I can't help but wonder how many concepts and rules will be "borrowed" from ninth age.

Fuggit Khan
I hope they will "borrow" the rules for magic. Because they 9th Age's magic phase is extremelly smooth gamewise.

Gargolock:

I am happy about this news but I doubt I will play the new edition. I just got into Kings of War.

However there will most definitely be new models and I really do wonder if Chaos Dwarfs will make a return :hat

tjub:

I am happy about this news but I doubt I will play the new edition. I just got into Kings of War.

However there will most definitely be new models and I really do wonder if Chaos Dwarfs will make a return :hat

Gargolock
Jupp, its years off and who knows what kind of game it will end up being... Anyway KoW is a really good game, you'll enjoy it. :)