[Archive] K'daai Destroyer WIP

thrawn:

I Like this Model!!!

it is very original, almost everyone said the same thing, i was not expecting that! i think he’s going to add some flaming parts, and then it’ll look great! a huge bull thing with metal armour strapped to it, and rear mechanical legs! Love it!

and i agree, if those are steve whitehead nails . . . weird.

thrawn:

RichardC1967:

any man with long nails like that is weird..

thrawn:

i never said not weird, just not as weird, but we’re getting off topic.

this is perhaps the most waited for CD model, and there seems to be some negative feedback. can somewhere start a vote? i really don’t see why anyone doesn’t like it?! i think that model is great! it’s epic, original, the detail is amazing, i think that model is great!

AGPO:

I certainly have some questions but I don’t think it deserve the hatred it seems to have come in for. I’m with Cornixt in that most sections on their own look great. I’m a big fan of the face and the exoskeleton. I like having the face visible through the armour too, and the mechanical legs look great, if much too small.

However, I think the design of the ‘helmet’ (for want of a better term) needs re-thinking. The tusks and horns look out of place, especially as they seem more ornamental rather than being practical weapons, which with the pose and despign of the arms I feel they should be. Turning the horns and reworking the tusks would certainly fix this. The pose makes me picture this creature charging forwards tossing foes aside with its horns, tusks and sheer bulk. Likewise the shoulder pads seem not to fit very well and offer little protection. I assume this is to make way for flames or something else to be added, but I think closer fitting plates would be a better look.

Overall although I like a lot of elements it’s not enough to make me buy this rather than pre-heresy stuff.

Discoking:

I have 2 issues.

The hind legs look to be less than 10% of the model.

For a M9 model, they must move like pedals on a bike to generate that speed.

Comical.

Bulk out the back legs, generate less of a bipedal look. Then I’ll be sold.

I don’t think the model needs a face.

I can see teeth & a tongue.

Those two things tell me it eats & chews food.

My destroyer (as per fluff) doesn’t eat things and digest food, it burns out before it would need to. Short lived.

It destroys enemies through brutality. It needs only eyes to see. No other face components are necessary.

Does anyone know whether the sculpter plays WH or has read the fluff?

If he did play etc, he would know how silly that looks.

It was mentioned before he’s making this “as he goes along”.

Good for him. Talent.

However. This is like having High Elf Sword Masters in their new book. Lovely artwork and fluff descriptions. And then being given models that look like Elven Empire Flagellants.

Extreme I know, but you get what I mean, lol.

To get my sale, my two changes would need to be implemented.

Taurian:

I’m not sure where all the antipathy is coming from–this mini is quite well done.  There are elements that don’t endear themselves to me, but you can’t expect a model like this to be all things to all people when it contain so many elements: the monstrous, the demonic, the mechanical, the eldritch armor.

One of my major misgivings is the hind legs.  The combination of being proportionally small and completely mechanical weren’t what I was expecting.  I’m trying to keep an open mind with this, though.  But this is the bigger of my two problems.

The other is that when I look at the front legs with their cloven hooves, the wide, upturned nose, and the tusk-like teeth, it has the effect of making this miniature more porcine than taurian (yes, I had to get that word in at some point).

Still, this is a very nice mini.  It’s even larger than I had anticipated.  Interestingly, this might end up being the major downfall for me.  The issues that I have mentioned are not so egregious that they would prevent me from purchasing it.  But when I saw this creation being held in hand, my immediate thought was that it may be prohibitively expensive.  So if I do not purchase this destroyer model, it will be due to price–not style.

And one more thing–I don’t care what his nails look like.  So long as he can sculpt to this degree of quality, he can be Edward Scissorhands for all I care.

thrawn:

I'm not sure where all the antipathy is coming from--this mini is quite well done.  There are elements that don't endear themselves to me, but you can't expect a model like this to be all things to all people when it contain so many elements: the monstrous, the demonic, the mechanical, the eldritch armor.

One of my major misgivings is the hind legs.  The combination of being proportionally small and completely mechanical weren't what I was expecting.  I'm trying to keep an open mind with this, though.  But this is the bigger of my two problems.

The other is that when I look at the front legs with their cloven hooves, the wide, upturned nose, and the tusk-like teeth, it has the effect of making this miniature more porcine than taurian (yes, I had to get that word in at some point).

Still, this is a very nice mini.  It's even larger than I had anticipated.  Interestingly, this might end up being the major downfall for me.  The issues that I have mentioned are not so egregious that they would prevent me from purchasing it.  But when I saw this creation being held in hand, my immediate thought was that it may be prohibitively expensive.  So if I do not purchase this destroyer model, it will be due to price--not style.

And one more thing--I don't care what his nails look like.  So long as he can sculpt to this degree of quality, he can be Edward Scissorhands for all I care.

Taurian
well said! and your right, who cares what his nails look like, he has designed some EPIC models.

@ discoking: you realise the amount of work these guys do before even beginning to sculpt a model? true in this case he's winging it, but before you post such a comment look at his prior work and as far as i'm concerned if anyone can do it, steve whitehead can.

Discoking:

@ discoking: you realise the amount of work these guys do before even beginning to sculpt a model? true in this case he's winging it, but before you post such a comment look at his prior work and as far as i'm concerned if anyone can do it, steve whitehead can.

thrawn
I don't have to see anything he's made previously to make a comment of any kind, lol.

I don't have to listen to every Paul McCartney album in order to comment on his current one, for example. lol.

I'm sure there's a lot of work put in prior to sculpting, and in to this model.
& I hope twice as much goes in to it from now until it's release.

Although, as per my comment, unless those 2 changes are made, I won't be buying.
And they seem to be the main points others have raised. Not incl. price.

All I said was that it looks silly :P

cornixt:

I’m not sure what the big deal is over his nails - they aren’t uncommon in the circles I move in, artistic nerds are pretty common amongst gamers.

After a bit of consideration, there are some smallish alterations that could be made to improve it dramatically. Beefier legs - make them more monstrous, you can still keep them partly mechanical in a Hellcannon-like way and they looks pretty silly for a model that is so big and fast. The front ‘horns’ - raise them up so that they look like horns rather than just scythes on the side of the head - it needs to be a bull in some ways! Get rid of the chin thing.

RichardC1967:

maybe some of the better sculpters or artists here need to put a portfolio together of ideas based on members suggestions, and send them to the guy to get a better idea of the type of model we are looking for…

Veshnakar:

Just a little FYI, my brother just got back from this event and per my request was talking with Steve about the Kdaai Destroyer specifically, and Chaos Dwarfs. He wanted it to be VERY clear that it is VERY WIP, and that a lot of elements shown on the WIP destroyer that was on display will very likely end up changed on the finished product, so for those of you that are very gutted, there is still hope!

thrawn:

Just a little FYI, my brother just got back from this event and per my request was talking with Steve about the Kdaai Destroyer specifically, and Chaos Dwarfs. He wanted it to be VERY clear that it is VERY WIP, and that a lot of elements shown on the WIP destroyer that was on display will very likely end up  changed on the finished product, so for those of you that are very gutted, there is still hope!

Veshnakar
thanks veshnakar! i don't mind the rear legs, but maybe it'll look better if they are beefed up.

@discoking, you are 100% right, you are totally entitled to your opinion, and just cause his other work in the past has been great doesn't mean everything will be great.

i guess i just don't like it when people are critical and not constructively. i think to myself that if i spent countless hours working on something and people say stuff like "talent" sarcastically or "if he did play he would know how silly that looks" it wouldn't make me feel good.

i don't think those comments would be appreciated in the army blog forum. granted this guy does this as a job, but imagine someone used that tone to describe your work at your job.

so anyways, that's my 2 cents!

Samanos:

Just a little FYI, my brother just got back from this event and per my request was talking with Steve about the Kdaai Destroyer specifically, and Chaos Dwarfs. He wanted it to be VERY clear that it is VERY WIP, and that a lot of elements shown on the WIP destroyer that was on display will very likely end up  changed on the finished product, so for those of you that are very gutted, there is still hope!

Veshnakar
Good to hear that.
I was expecting so much from this model, but I have to admit this is THE ugliest model I have ever seen... and i'll leave it that. it does not deserve more thought.

Grimbold Blackhammer:

Honestly I don’t think it’s a matter of just tweaking the existing model. To fit with what the book describes as a K’daii Destroyer, it almost looks like it would need a total re-work. A human-ish head with a tongue and teeth is just wrong for what is supposed to be a “fire daemon”. It looks more like they stuck a GW giant in some (ugly) armour and gave him mechanical legs for some reason. Actually the comment someone made about this thing looking like it’s in a wheelchair seems pretty accurate. It doesn’t look like it would cause terror at all (it looks like it should be suffering from stupidity instead…). It’s a clever model with lots of interesting bits but it doesn’t fit the chaos dwawrf theme in even the remotest sense. I wish it weren’t so but…epic fail.

Grimbold Blackhammer

Nicodemus:

The guy probably had to rush to put something together for Games Day just so that we could be shown anything at all.

I think the thing we all need to take away from GD this year is the most positive message we can, and likely the one FW intended, which is this: We had all been hoping a Destroyer was in the works, and what we’ve been given is something better than mere hope - tangible evidence that FW is developing something.  OK so it’s not quite “this” or “that” and should be “something else”.  I, however, find this most reassuring, and a good sign that FW hasn’t fogotten about Chaos Dwarfs in light of the big sweep of 40K stuff that’s been in the pipes lately!  

As to the model itself, here’s my take on the big picture: Those of you who regularly have epic-scale deadlines and are expected to put your progress on ‘project X’ on public display (while still working on a dozen other projects full-time) will understand that a lot of these thigns are very rushed-to-show demonstrations and they’re rarely ever the person’s best work… and if you’re in this kind of situation regularly you’d be more than happy to cut the guy some slack :wink:

All this being said, I love all of the FW Chaos Dwarf stuff, except the K’daai. I’m sure I’ll get some of them at some point, but I have no interest in them at present. I do, however, welcome a re-imagining of some of the K’daai elements for the much more grand K’daai Destroyer.

~N

Da Crusha:

a big fiery beast in armor. that’s what we wanted.

frostbit3:

I like everything about it except for the chin blade. The mask is rad, and the exo skeleton concept is great. I’m excited to see it finished. Looks fun to paint.

Blackspine:

Wow.

Excellent siege giant.



Nothing at all what a demon given form in lava would look like.



Armor? Why in blazes would it have armor strapped on? Converted juggernauts are armor given life, but this guy went to the trouble to strap on armor (which, A: the straps would burn, B: the guys putting the straps on have the worst job in the LoA).



The humanoid meets mechano-pony is nothing at all close to the image any of us have.



For the largeandincharge base, this guy doesn’t look like he’ll fill it out well. For a massive flaming thunderstomping creature, he looks like he’s one second from tipping over (again, giant).

some one pointed out earlier the teeth and tongue. Spot on. Why are these there. Fangs and other ‘terrifying images’, sure. Why not!? The balrog has them (fire and shadow) …but not gums and so forth.

I will say this. The sculpture is very talented. Some of the parts are amazing. As a whole, this is nothing close to centerpeice that it needs to be. Especially if we’re going to fork over 70-150ish pounds (or 120-near 300 bucks). That price is what you expect for a fully finished model. Not somehting you’ll have to convert.

I really don’t see anything here that most people in the CDO gallery haven’t exceeded in the spirit of their models.

No way I’ll spend a dime on anything close to this sculpt. This guy has turned out some spectacular sculptures, but this is not one of them.

The Odor:

Huh… I is disapoint… Looks abit… weak,