I’m a little stumped on how to do the Chaos armor. I know what to do with the arms, and shoulders… but I don’t know how to handle the torso.
The location where the chaos hand glues to the arm will have a little greenstuff fur around it. Thinking I might do that for the top of the boots too. This would make it seemless, and fit the Chaos theme a tiny bit.
I’m happy with how the horror heads turned out. It required a little greenstuff to make it work right, and I felt that I needed to add a tongue otherwise it just looked a little odd.
Looking pretty sweet to me! Two options arise instantaneously to me for the torsos: the first is a symbol giant eyeball in the gut (if you want armour, whack some shoulder pads on and a gorget, so covering for the breast and back, etc) or to have a toothy maw/swirling internal vortex…
Changed the hand a bit. I had a few people say the Chaos hand looked odd, due to the proportions. So I took an Ogre hand and gave it the Chaos weapon… which also let me extend the height of the weapon to give more of a great weapon impression.
I may have gone a tad overboard on the crystals, but I wanted to see how it looks. If I remove any, I'll remove the one by the instrument first... than the yellow one by his leg.
Might shorten the big one in back too... thoughts?
Stellar idea!! Fits Tzeentch theme nicely. I agree though, maybe a couple fewer. Less is more (maybe??).
What about drilling a small hole through the bottom of the base under those crystals and putting a watch battery under there along with some LEDs so that the crystals glow? If you had some varied height crystals on almost all of your themed units, all of them with glowing crystals it would be totally sexy. I've been thinking about some 'real' lighting on my models, but haven't bitten the bullet yet and done it. I do, however, have a huge stash of various coloured LEDs ;)