Big Hat Iron Daemon? šŸš‚

These look like the final boss on a Thomas the tank engine game!

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For inspiration in ā€œbig hat big buildsā€ I recommend @Bassman ā€™s work in ā€œbluebeards forgeā€

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I see a tendency to use the cannons and other bits from the FW Iron Daemon. I have an STL of that thing, so if I make up a plan for what to do, I think Iā€™ll be able to weld together some kind of daemon possessed contraption of mass distraction

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You nailed this list. Good catch on the Skaven cog. The front skewer is from Dark Eldar skiffs.

The main body is from the 40k servohaulers kitā€¦ so not free. What was free was my second iron daemon when they shipped me a whole second kit because my first iron daemon FW purchase came with incorrect wheels.

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Oh biscuitsā€¦ Then I gotta find a different base to work from. The servohauler is oop and I canā€™t readily find an STL.

But the seed has been planted for something unique. Oh itā€™s a cominā€™ :smiling_imp:

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Wip :see_no_evil: Iā€™m kind of just making it up as I go along. Iā€™m not sure Iā€™ll end up using this at all, but itā€™s fun to try it out.

Notes are extremely welcome! Iā€™m especially wondering where to put the crew when the whole thing seems so enclosed :thinking:

Taking a second look at this, Iā€™m thinking it departs too far from the big hat aesthetic. Iā€™ll try another one based on the whirlwind chassis, I think. Itā€™s for the old world after all. None of this overly high tech stuff

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Alright so Iā€™ve reiterated the idea, more in line with the juggernaut @Zoddtheimmortal suggested, and it turns out Iā€™m much, much more keen on this version:

Gotta clean up the platform so it doesnā€™t clip the wheels with the unused axles, but that should be fairly simple.

I gotta find a solution for the cannonade, unless I just go with crew members firing guns off of their platform.

Also some greebles, but not too many! Just enough to sell the idea of a steam engine, but not so many as to forego the simple sort-of oldhammer look. A chimney, maybe some controls and levers, a container for coal? That ought to do it.

I also want a third wheel, but need to find the right fit. A thing that needs look able to go straight through/over low walls - would the front wheel need to be biggest? Back one? Middle? Canā€™t figure it out.

Oh, and I thought that pipe smoking Brawniac blunderer was just perfect as a lookout up in front :smiling_face_with_three_hearts:

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Cracking on with the Iron Daemon. The process has been long, and Iā€™ve scrapped a lot of ideas, but Iā€™m honing in, I think. Iā€™d be happy with some feedback on the cannon, there. Itā€™s too big, right?

In this configuration thereā€™s more room for the crew in the back, but Iā€™m wondering if itā€™d be too easy to climb up and kill them? Thereā€™s no way to attack the crew in game, so Iā€™m guessing the thing would be fortified enough to protect them with its T7 hullā€¦

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Looks great so far. Does this thing run on coal to generate steam? You could have a furnace and boiler and a chaos dwarf shovelling coal. A couple of levers to control the steam to the wheels too maybe? ( its what i try to fit in im my iron demon attempts)

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Thanks! Yes the intention was to keep the concept of a coal powered steam tractor, just like the FW one. There is a sort of tank underneath, to which I attached the chimney, Iā€™m supposing thatā€™s where the boiler is, guess itā€™ll need a sort of feed hole? :thinking:

I donā€™t know much about steam engines, so Iā€™ll have to just make something and hope people can suspend their disbelief. Iā€™m a little bit limited by the bits I have available, but thatā€™s part of the fun.

The latest thing I did was scrap the Fabelzel cannon and use one of the ones for the FW Iron Daemon, which I shortened and attached in the same place up front, I think it looks better. Also added a lever and a gas pedal up there, so now it looks the part of a little cockpit.

Next thing for sure is the coal container and the crew member with shovel. Iā€™ll attempt to use this guy and exchange his axe head for a shovel head:

I think Iā€™m up for the task now, with my newly fangled Blender skills :sunglasses:

Iā€™d love to see what it is youā€™re working on, if youā€™re keen to share :eyes:

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I added a container for coal, and a sort of hopper in which to shovel it to fuel the engine underneath the thing. I also cleaned up the controls as well as the cannon up front. So hereā€™s the latest version:



And with some stand in crew:

I donā€™t know how much else I can do to make this thing better. Iā€™m not head over heels in love with it, but I think itā€™s fairly good at this point.

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Aaand Iā€™ve gone full circle :see_no_evil: Got to thinking: would a wheel and crew swap, and a fancy hat chimney do the trick? It just might!



This one looks way more functional and not nearly as janky. Thomas the train face could be switched out for a raging bull maybe. I have two ideas for that :thinking:

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with a hat like that he should be called coal porter

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I think I need to place it a bit further forward for comedic effect - big hat Cole. Had to Google Cole Porter. That guy wrote 800+ songs :astonished:

and porters similar hats probably a bit obtuse

I love everything about this thread. Love the digital sculpts, and those AI concepts are wild! :smiley:

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So first off: this is how it ended up, and Iā€™ve sent it to the printerā€™s, so itā€™s final :blush: Thanks for input everybody.

ezgif-5-8402db5e0c (2)

However! I saw a guy contemplating an armorcast cauldron of blood as a sort of Big Hat Iron Daemon. And oh goodness! Itā€™s close to perfect :astonished:

CauldronOfBlood

Difficult to find a spot for a crew, and the Khorne symbol would have to go, but damn. Yeah. Just thought Iā€™d put it out there.

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Any news on this now that Fab has stopped working on chorfs?

AI rules! The best part is that it looks like a really old catalogue picture.

That Blender sculpt is AMAZING! Good job there. I dug deep into the bits bag and came up with this for the Iron Daemon and Skullcracker. Did resin Hellcannon crew but big hat guys would work just as well.




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