[TOW] Let's get competitive

Im running this list lately. It menaged really well against warriors of chaos with dragon and lots of cavalry and also with nomadic waagh with triple wywern.

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[2000 pts]
Chaos Dwarfs · Chaos Dwarfs Renegades V2

++ Characters [709 pts] ++

Sorcerer-Prophet [470 pts]

  • Hand Weapon
  • Heavy Armour
  • Wizard Level 4
  • Daemonology
  • General
  • Bale Taurus
  • Talismans
  • Talisman of Protection
  • Mantle of Stone
  • Arcane Items
  • Tome of Spellcraft
  • Darkforged Weapon

Black Orc Warboss [239 pts]

  • Full Plate Armour
  • Hand Weapon
  • Magic Armour
  • Trollhide Trousers
  • Bedazzling Helm
  • Great Weapon

++ Core [501 pts] ++

18 Black Orc Mobs [334 pts]

  • Hand Weapon
  • Full Plate Armour
  • Boss
  • Musician
  • Standard Bearer
  • Stubborn
  • Veteran
  • Monster Hunter’s Tapestry
  • Shield x13
  • Great Weapon x13

5 Hobgoblin Wolf Riders [66 pts]

  • Giant Wolf
  • Hand Weapon
  • Light Armour
  • Shield
  • Musician
  • Cavalry Spear

21 Hobgoblin Cutthroats [101 pts]

  • Hand Weapon
  • Shield
  • Light Armour
  • Boss
  • Standard Bearer
  • Musician

++ Special [590 pts] ++

Iron Daemon [310 pts]

  • Hellbound

Deathshrieker Rocket Launcher [110 pts]

  • Demolition Rockets
  • Infernal Incendiaries
  • Hand Weapon
  • Light Armour

Deathshrieker Rocket Launcher [110 pts]

  • Demolition Rockets
  • Infernal Incendiaries
  • Hand Weapon
  • Light Armour

10 Sneaky Gits [60 pts]

  • Two Hand Weapons
  • Throwing Weapon

++ Rare [200 pts] ++

Dreadquake Mortar [200 pts]

  • Dreadquake Mortar
  • Hand Weapon
  • Light Armour
  • Ogre Loader

Created with Ingude - https://ingude.com

Just now I realized that You asked about 1999. Main difference would be 3rd lvl on prophet instead of 4th. Loose points I would invest in hobgoblins.

1 Like

How big the caster is? I feel prophets are nit doing anything useful…

Prophet is really good. Storm of ash gives a lot and it’s guaranteed to have. It works particularly good with black orc warboss with -1 to hit helmet. Steed of shadow can win a game. Daemonic vaesel makes it a pretty good combat character.

Beside magic it’s most mobile piece in this list. Additionally it gives artyllery reroll in 18 inches.

It will struggle against cannons, but who doesn’t in this times?

Pretty usefully overall.

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This is my first draft. I consider replacing Khan with 2 volt throwers…

Renegade 2xCastellan, 1999 [1999 pts]

Warhammer: The Old World, Chaos Dwarfs, Renegade, Grand Melee + Combined Arms

Infernal Castellan, Great weapon, Full plate armour, General, Bale Taurus, 3x Mantle of Stone, Charmed Shield - 387

Black Orc Warboss, Great weapon, Full plate armour, Shield, Wyvern, Trollhide Trousers, Effigy of Mork - 346

Daemonsmith Sorcerer, Darkforged weapon, Heavy armour, Wizard [Level 2 Wizard], On foot, Power Scroll, Lore Familiar, Daemonology - 175

Hobgoblin Khan, Great weapon, Light armour, Shield, Ranged weapon [Throwing weapons], Giant Wolf - 64

18 Hobgoblin Cutthroats, Shortbows, Boss (champion), Musician - 66

15 Black Orc Mob, Full plate armour, Stubborn, 10x Shields, 10x Great weapon, Standard bearer [Monster Hunter’s Tapestry], Full Command - 268

16 Infernal Guard, Hailshot blunderbuss, Heavy armour, Shield, Drilled, Standard bearer [Razor Standard], Full Command - 346

11 Sneaky Gits, Two hand weapons, Throwing weapons, Murder Boss (champion) - 72

Iron Daemon, Steam Cannonade - 275

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Created with “Old World Builder”

[https://old-world-builder.com]

My overall experience with Black Orcs is that they never seen combat. That is why I did a second list. With several mobile pieces.

2 taurosai, Bull Centaur and Khan on Wolf. Second Khan goes into hobgoblins.

++ Characters [899 pts] ++

Infernal Castellan [387 pts]

(Great weapon, Full plate armour, General, Bale Taurus, 3x Mantle of Stone, Charmed Shield)

Infernal Seneschal [222 pts]

(Great weapon, Full plate armour, Great Taurus, Mantle of Stone, Charmed Shield)

Daemonsmith Sorcerer [175 pts]

(Darkforged weapon, Heavy armour, Wizard [Level 2 Wizard], On foot, Power Scroll, Lore Familiar, Daemonology)

Hobgoblin Khan [64 pts]

(Hand weapon, Great weapon, Light armour, Shield, Ranged weapon [Throwing weapons], Giant Wolf)

Hobgoblin Khan [51 pts]

(Hand weapon, Great weapon, Ranged weapon [Shortbow], On foot)

++ Core Units [525 pts] ++

36 Hobgoblin Cutthroats [125 pts]

(Hand weapons, Shortbows, Boss (champion), Standard bearer, Musician)

19 Infernal Guard [400 pts]

(Hailshot blunderbuss, Heavy armour, Shield, Drilled, Deathmask (champion), Standard bearer [Razor Standard], Musician)

++ Special Units [353 pts] ++

12 Sneaky Gits [78 pts]

(Two hand weapons, Throwing weapons, Murder Boss (champion))

Iron Daemon [275 pts]

(Steam Cannonade, Hand weapons)

++ Rare Units [222 pts] ++

Bull Centaur Taur’ruk [222 pts]

(Great weapon, Heavy armour, Shield, Mantle of Stone, Healing Potion, Charmed Shield)

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Created with “Old World Builder”

[https://old-world-builder.com]

1 Like

Are 3x mantle of stone better than one mantle and ToP? It is against cannons?

What spells are You aiming for with daemonsmith?

About black orks: this is where steed of shadows shines. You can put them in place where they cannot be avoided.

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What is ToP?

Daemonsmith aims for Steed of Shadows: Fly(12) + whatever is needed. I was thinking I could keep Daemonsmith away from eney casters and cast Steeds on both infantry units. BO and IG.

Talisman of Protection (5+ ward)

From my experience, blenderbuss internals in this configuration are good mostly against large targets. Shooting just from one rank probably with 5+ to hit after move/stand and shoot penalty isn’t particularly good. And in close combat they are tough, but they have close none punch. I find black orks much more versatile. How they manage in Your lists?

You get no stand&shoot penalty!

They are not great - to expensive. I like how they might change in next Renegade pack (separate unit, 11 or 12 points a model) but they at least shoot. BOs does not shoot and I had severl games where they were doing nothing. Or were shot down with bows. I general this does nto matter as ID is also meh offensively. What maters is can You flyers do enough damage to Your opponent.

What do You guys think about IG with great weapons ot Ironsworn with Great weapons/shields?

Yeah, I forgot about no penalty when S&S.

I have no experience with infernal guard or infernal iron sworn with great weapon. But warriors and decimators are in my pipeline, so stay tuned :smiley:

Renegade 2.0 will make them vey interesting. Open Order, no banner but can shoot with 2 ranks even when moving and their cost will drop by a ton. 11 per model (already with blunderbuss). I can imagine 30 in 2 lines flying and shooting 30 shots a turn.

Another wuestion: Icon of Fortitude on Tau’urk? What do You guys think? 1 Mantle is ok or is it better to have 2 and ignore Icon?

Black Orcs vs Ironsworn - WS5/A2 vs WS4/1-2 attacks and faster. For cheaper.

This is what I have changed in my list:

Uzkul-Dhrath-Zharr [1999 pts]
Warhammer: The Old World, Chaos Dwarfs, Renegade, Grand Melee + Combined Arms

Infernal Castellan, Great weapon, Heavy armour, Shield, General, Bale Taurus, Mantle of Stone, Armour of Destiny - 391
Black Orc Warboss, Great weapon, Full plate armour, Wyvern, Trollhide Trousers, Talisman of Protection - 339
Daemonsmith Sorcerer, Darkforged weapon, Heavy armour, Wizard [Level 2 Wizard], On foot, Lore Familiar, Power Scroll, Daemonology - 175
20 Hobgoblin Cutthroats, Shortbows, Boss (champion), Musician - 72
20 Hobgoblin Cutthroats, Shortbows, Boss (champion), Musician - 72
20 Black Orc Mob, Full plate armour, Stubborn, Veteran, 16x Shields, 16x Great weapon, Standard bearer [Monster Hunter’s Tapestry], Full Command - 371
Iron Daemon, Steam Cannonade - 275
13 Sneaky Gits, Two hand weapons, Throwing weapons, Murder Boss (champion), Musician - 90
Bull Centaur Taur’ruk, Great weapon, Heavy armour, 2x Mantle of Stone, Charmed Shield - 214


Created with “Old World Builder”

[https://old-world-builder.com]