Wonderful idea there! Especially to make an available miniature out of it.
Yes, for casting you have to make each piece castable: 1 piece, if making a “flat-posed” model without loose parts, more pieces if you make it multipart to achieve poses not doable in one piece.
Think of metal Citadel miniatures from the 1990s or 2000s, how they are posed and where the mouldlines are placed. The mouldline is where the mould halves separate. Undercuts need to be minimized, but moulds for metal and resin can take more undercuts than a careful sculptor expects. I could help ensure everything would be castable as the last link in the chain if we were to take that route.
It would be wonderful if we could scan it and put up as a 3D-file. Do you have such high-end gear, @Oxymandias ? @Little_Joe kindly explained over on T9A forums the limitations of most scanners at the moment, and the need to digitally resculpt the blurred scan in 3D.
Having it as a scan file would make it available a lot faster and potentially for free, while cast in a mould (which I’d gladly do if you like) would entail more waiting and a price tag due to production costs. I hope to sort out some new moulds in autumn, if burnout recovery allows. Then it would be off to the caster, and after circa 3 months castings would be received. If health is back up I’ll sort them and release quickly, otherwise there would be some more waiting.
So the optimal solution would be to scan this Frankenstein sculpt and put up as an STL file for printing. But I’m all game for cast mini as well if you like.
Plus, scanned model may allow for more daring posing of arms and the like.
We would have to avoid GW-specific symbols. Eight-pointed stars are fair game, and almost-runes of Hashut would work. Sculptors wanting to reference certain settings’ iconography should tweak it somewhat.
Let’s hear what approach we’ll take. I’m eager to join in the madness.