Into the Woods

Instead of just focussing on finishing my current paint project first, my mind is already inexorably drawn towards the thing I’ll be doing after I’ve finished the current thing and the thing I’ll do in-between. Anyone familiar with that problem? Anyway.

I’m in this hobby now for 27ish years, but there’s a thing I never had: forest scenery. I know, right? I think that was always like build-your-terrain-1-0-1, and I’m sure there’s tutorials in a bunch of old White Dwarfs sitting in my parents’ basement (they are huge fans) and even the older rulebooks I still have. But nevertheless I wanted to pick your brains first.

So, I want to make a few forests for WHFB. I have some modular stuff in mind and that’s all good and well, but I could use some gentle nudging into the right direction concerning some minor details about the forests: the actual trees. I’m not looking for something fancy. The whole thing should neither be more work nor more expensive than the actual models. All I want is trees which have the right size and have good texture/colour. They should look fine when put on the table, nobody needs to be like “hoooold on, these are AWESOME, these are the best trees I’ve ever seen” and so on, but they also shouldn’t look like toys and distract from the immersion.

Long story short, what’s a size/scale people are happy with? Maybe someone even has a company/model in mind? I have a feeling I’d prefer broad-leafed trees over conifers, but maybe there’s room for variety. I guess the model-train-community is our friend here? @MichaelX, those trees you brought to CDOffline were totally fine, which ones were those? (come to think of it, maybe I should have just asked you this one-line question in the discord, but now that I’ve already written this novel…)

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I dont remember exactly but they are all train trees

A part was vought by my mate who was also at CDO and the rest, kostly the pine trees, were bought by me. Mine were from china.

They should be o scale trees, but even larger scales will work, just be differently sized.

For example these or these or these or these

Scale doesnt matter too much imo, aim for trees between 7 and 15 or so cm.

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Excellent, thanks mate!

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image

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At NOCH here is also a large selection of trees.

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Excellent link, thanks!

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One thing I’ve found super convenient with woods terrain is to attach the trees to a base and magnetize them! The base lets you be clear where the edge of the woods is and thus exactly where you enter or leave it. The magnets allow you to remove the trees when a unit enters the woods so they don’t get in the way of gameplay!

EDIT: And by base I mean a larger circle/oval with multiple tries attacked, not individual tree bases :smile:

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Exactly what I have in mind :wink:
I want to make a couple of multi-bases with a varying number of cutouts for round bases, then make multiple sets of bases: just plain painted ones, so the whole base can double used as a hill (or maybe just some area I want to assign some rules to or so), bases with trees for, well, forests, bases with stone pillars for something mystic, and so on and so on with stuff I haven’t even thought about yet.
And with the trees on proper bases it’s always possible to just put a single tree somewhere and breathe some life into the board. As an added bonus, this will also take care of the hundreds of round bases I have lying around :joy:

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