Squattish Shooters Ahoy!

Other work by Admiral:

Chaos Dwarf Stories & Background (everything marked Admiral)

40k: Descendant Degeneration

Deviantart Gallery

The Red Host of Nir-Kezhar

Hobby Group Auxilia Work

Miscellaneous Commercial Sculpts


Thread start copied over from old CDO.

“You can run, but you’ll only die tired.”

Welcome to a showcase of the starts of a Squats army in the form of five heavy weapon soldiers whose pictures suffers from poor camera syndrome. The idea is to use them as Devastators in a counts-as Space Marine army. Their weapons are on the small side, but we can’t have gun gigantism in a Space Dwarf army because standard-sized heavy bolters and plasma cannons would drown the miniatures. Dwarf weaponry must be superior to manling dito anyway, everyone worth his beard knows that. The miniatures are from Mantic’s Forgefather range, just as the standard infantry, artilley and walker vehicles will be. Next up will probably be large drill APCs from Ramshackle games for counts-as Drop Pods. All models will receive some conversions, just as these heavy weapon carriers have received runes, signal lamps, antennae and beard rebreathers:

“I’ll cut ye down to proper size, tally!”

It’s fun enough to convert Mantic Forgefathers into Squats, so I figured it would be even better to convert a Rogue Trader-ish Squat and present it as a gift to my brother. Space Dwarfs back then had great style, style it would be worth recapturing. Everything bar the weapon and the basic 6th edition Dwarf body and right arm are sculpted on the miniature. Notice the kill count and shoulder plate scribble.

“Incoming fire!”

Progress have happened for my brother’s band of mercenary Squats. Except for weapons and one piece of 5th edition Dwarf body the space Dwarfs are sculpted. The aim is to capture the wacky Rogue Trader atmosphere, since it reminds us so much of Starcraft I . They might receive snow bases in the future.

The drunkard’s left shoulder pad reads “DIE”, the grenade launcherman’s left shoulder plate have “KILL”, whilst the sniper’s have the text “HIT!” in the hope of good tabletop performance. The sharpshooter also have some kill count lines on his rifle and two skulls painted on the helmet.

“The stronghold oldsters back at home might not have approved, but around these parts there aren’t any stronghold or oldsters. Or home, for that matter. Chap, in the Biker ‘guilds’ you’ll be your own man, with your own ride far away from safety and responsibilities. Us outriders have our own customs, so thus you’ll have me with this spiky, radical beard style, see? At least I didn’t tint it teal.”

“Life is a trampler. I like to keep a rug of a beard around to better receive life as it is in the hallway.”

"Pal, come now. Really? If you think I look weird now you should’ve seen me before the flamethrower accident."

A two dimensional update this time. Just some Squat faces I painted whilst sick at home. How do you like it?

Squat Faces 01

“Need a light?”

This fine gentleman will be lighting his cigarr with his flamethrower.

Beep…! Beep…!

This terrain piece’s name goes along the lines of “Mining operations network (MON) Omnibeacon” and I’ll explain my thoughts about it once it’s finally painted and photographed with something better than my backwards cellphone.

It is entirely built out of plastic caps, plasticard, some “pins” of various shaped, small nails, super glue and a little greenstuff. It was a Christmas scratchbuild. Of course, like an iceberg it’s supposed to be 9/10 under ground, since it’s a Space Dwarf construction.

As you might spot I thought the Space Marine Storm Talon was the perfect model for a Squat Iron Eagle aircraft. Its shape is spot-on, so I’ll just add details.

“Whom did ye call short-arse?”

Note double skull kill markings on the marksman’s helmet.

Badoom! Broadbeard, a loudmouth one-Dwarf illegal radio station sending live from his heists and battles. My character in a Kill Team-RPG campaign. More here:

And finally a drawing:

Squat Power Boarder

A mercenary prone to casual violence, Trough Mac Broigum has served the psychopathic Rogue Trader Tyrel “Destroyer” Cathek for over seven decades of ceaseless voyages between distant stars. As his master has cut a bloody swathe through long-lost Human colonies and Xeno worlds alike, so has the abhuman Trough served Cathek with savage glee.

Trough Mac Broigum has participated in more xenocides and extermination campaigns than most senior Inquisitors can lay claim to, and he has often been at the forefront of the burning and slaughter. Trough leads an sabotage squad of Squat clansmen who have mastered the difficult vehicle known as the power board, a self-propelled ride capable of great leaps and even some limited flight.

The Squat power boarders are experts at striking through backstreets and narrow alleys after heavier units have opened a breach, rushing through urban mazes and space station corridors to deliver a lethal cargo of demolition charges, incendiaries, gas canisters, neurotoxins or virus bombs to soft strategic locations (such as waterworks or aeroprocessors) in the midst of population centers. Trough and his ilk will celebrate every triumph of mass civilian extermination with strong beverages, and will constantly retell their most daring feats of martial power board acrobatics in the face of enemy resistance.


Drawn for Oldhammer Art Contest II. Usually I base my doodles loosely on official sources at best (these fictive worlds are always best for freewheeling exploration and imagination of one’s own), but this one was different. The Squat Power Boarder is a reference to three things from Book of the Astronomican: The tabards of Rogue Trader troopers, the signum of Tyrel “Destroyer” Cathek, and the power board of Stugen Deathwalker.

“Kickee Cool” on the boots was a nonsense catch-phrase which I used for a Shadowrun Dwarf kickboxer during a short RPG session. I know nothing about Shadowrun, but I made said dwarf (with neon hair & beard implants, constantly shifting glowing colours) with the wacky spirit of Rogue Trader 40k in mind.

Rogue Trader Reference 02

Comments and criticism are as welcome as always. :slight_smile:

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NICE! Haven’t seen too many good squat armies out there, recently at least. Picked up some Macrocosm models a while back but have not gotten around to doing anything with them. Really like the detailing on the flyer too!

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Nice to see you picked the same mantic models as i did to incorporate into a squat force. Yours look better of course. Over 2 years without an update though… now is the time to get this going again for the new release.

I started with squats but i found myself looking for ever more and more evil :smiling_imp: alternatives. Chaos squats is the way for me i think. Just got a few from macrocosm to paint up.

I do struggle to paint guns and advanced gear. No practice at it. I only know how to paint blunderbusses!

Do you have a full chaos dwarf army too?

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@Jackswift : Thanks a lot! I look forward to see what Squattish things you cook up in the future.

@Zoddtheimmortal : Thank you most kindly! Haha, my little brother forced me to resume conversion work on my Squat projects when the Leagues of Votann news arrived. I’ve been tinkering, have no worries there. But it will happen at a Dwarven pace! :smiley:

Chaos Squats must be loads of fun! I look forward to see what you cook up there. I might be converted.

I hear you on the futuristic gear! I’m slow to sculpt such things, but this is giving me some much-needed practice. Most of my experience lies squarely in classic fantasy.

I have a Chaos Dwarf collection, but in 19 years of Warhammer hobby I have never managed to paint a whole army of any faction. :smiley:

Squattish Grav-Jack

Grav-jacks are gravity repulsor units fitted to landbound vehicles, treasured and rare through the Imperium of Man, yet commonplace among the Kin of Squats. A halfway house between a skimmer and a groundbound tank, a heavy vehicle equipped with grav-jacks may fire up the anti-gravitic engines to lessen ground pressure. A light thrust may prove sufficient for the vehicle to escape becoming mired in mud, marshes, crystafields and still more alien kinds of treacherous soil. Yet should the vehicle run stuck, a strong thrust will be employed to lift it out of the trapping ground. Grav-jacks have limited energy and will require recharging via the vehicle’s batteries between uses, yet grav-jack patterns employed by the Leagues of Votann have been noted to be powerful enough to function as grav-chutes for heavy vehicles during their entire descent through atmosphere, something which is far beyond the wilted abilities of Imperial relic grav-jacks. Grav-jacks are believed to have originally been designed to move freight-containers during the Dark Age of Technology, and a lot more can be found out about them here.

The basis for these extensive conversions are the tracks of a resin Ramshackle Gnu armoured transport vehicle. The rest of the behemoth build is yet to be finished.

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Your old blog is almost like a historical document. Very nice, some slightly disturbing things there too- why has 1 guy have a stick with a curved blade up his bum? Its all in french.

Hope you paint that mortar and crew conversion, looks great!

What about a challenge for you to paint a legal 500pt chaos dwarf army by the end of 2023? Dont feel you have to convert or sculpt everything!

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Stunning green stuff work as always.
The amount of details you create are only matched by your thought process behind it all, I love the historical context and pragmatic reasoning that guides your sculpting.
Everything just makes perfect sense!
Ah, if only George Lucas could write as well as your background stories.

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Squats are cool but the anti-gravity Grav Jack is awesome!

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@Zoddtheimmortal : Thank you kindly! However, curved blade you say? I suppose you mean this depiction of Takurta the concubine from the Chaos Star-Fort? I’ll encourage you to check out the rest of our Chaos Dwarf background and story writings here (compilation thread, later on to be relaunched and updated with all new stories here on Discourse).

I would have attempted to pursue such a goal, had I not discovered the joys of sculpting for casting. As it is, if I only sculpt and paint for myself, then only one or a few people get some fun out of it. If I sculpt for casting, then potentially hundreds of people will enjoy the fruits of one’s labour. So for the time being, army painting is shelved. I will however dabble in unit conversions and individual model painting whenever I feel like it. Maybe some later year I’ll try out a challenge. Thanks for the idea!

And with Dwarfs, I always have to convert everything, unless the base model is perfectly detailed and overabundantly equipped straight out of the mould. :tongue:

Cheers

@Fuggit_Khan : Thank you most kindly, sir! Fantastic worlds are at their best when all the grounded details make sense. I would have loved for him to be able to do so. As it stands, he has some evocative and most memorable visions, but let’s just say that all the glories of George Lucas’ Star Wars at their very best cannot keep you fascinated forever. Other settings ultimately can, while scratching the same itch. :smiley:

@Bassman : Thanks a lot! Glad to hear.

Ral-Terak Combine Warrior

The Hearthkyn Warriors of the Ral-Terak Combine live up to their League’s reputation of being armed to the teeth and tooled to the temple. True to maximalist Kin design, this line infantry do not only bring potent firepower, thick armour and voidsuit self-sufficiency to bear. It also bring tools, sidearms and gear aplenty. This stack of equipment is topped off by adornments ranging from ancestor medallions, through individual runes to Kindred markings and League heraldry.


This is a test conversion for basic Squat infantry built out of the new Leagues of Votann kits. The NASA-punk elements will in due time be matched with converted Mantic Forgefathers and converted Kharadron Overlords, not to mention Warhammer Dwarf conversions along the style of Rogue Trader Squats.

I have long pondered shortening the legs, trunk and arms of the new Kin miniatures, but eventually I decided against it. The difference in size and proportions will be down to diverging branches of Squats, carried into their cloneskeins. The long millennnia of divergent physical change and traditional wargear design was then brought into full view when two minor Leagues combined to form the large Ral-Terak Combine, an acquisitive and ruthless astral mining conglomerate willing to fight the denizens of hell itself for mining rights. Rock holds.

As regard the new Leagues of Votann models, I was not content with the sizeable length of upper arm left without armour on the Hearthkyn Warriors. I played with the idea of gluing 7th edition WHFB Dwarf facemasks beneath the pauldrons, or sculpting a segmented plate. In the end, I decided to add a a sliver of overlapped quilted armour, as a nod to Rogue Trader Squats. Obviously space Dwarfs will need entrenching tools, and so I cobbled together a quick spade design that could be mass-produced with some ease. Ergo the lack of sharp corners. The base is covered with hints of various xenoid flora and fauna.

Huge thanks to my brother EEJR and my friend JAB for unexpectedly giving me the largest Warhammer present I’ve ever received (aside from a Warhammer fortress from our father, given to me and my brother in 2003): A Leagues of Votann army set, complete with a fantastic new codex, one of the best things ever written for Warhammer 40’000. Now that is solid worldbuilding.

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Excellent stuff, Admiral! Really looking forward to the rest of the project.

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@Jasko : Thank you kindly, sir! It’s back on.


Ral-Terak Combine Sagitaur ATV

As is standard practice with all vehicles of the Ral-Terak Combine, this Sagitaur (nicknamed Gustr, meaning puff of wind) is heavily ornamented and carries plenty of baggage and equipment for expeditions. Since the Sagitaur is but a light scout and transport vehicle, it lack grav-jacks altogether, unlike the heavier wains of the Ral-Terak Combine such as the Hekaton Land Fortress.


Warm thanks to @Eisenhans for gifting me this Sagitaur kit when it was brand new for Christmas 2022 A.D.

I immediately set about cleaning mouldlines and assembling this joyful moon car, filling in gaps at once as they appeared when parts were glued together. It was all but assembled, and then life threw a big spanner in the works, and most of my home had to be packed down into boxes for renovations and upgrades. After a hectic and draining 2023, I have finally started to catch up with health and various projects again. The Sagitaur was the first of my own miniatures to be unpacked when I two days ago decided that I should work on my own collection for once. Everything in green stuff and bits taken from 7th and 6th edition Dwarf kits were added on over two days, and suddenly the vehicle was finished as regard assembly and conversions. Painting will have to wait until I have decided upon a colour scheme, but I am unusually eager to get this buggy painted.

The new Squat background is fantastic. Some of the absolute best ever written for all of Warhammer 40’000 from Rogue Trader and onward. The background and visual nods to the Dark Age of Technology happened to play into my hands so strongly that I am laughing all the way to the bank. Unbelievable free goal served on a silver platter by official sources, so to speak.

As to looks, Games Workshop did great work when designing the Sagitaur in particular, and overall I am impressed how well the NASA-punk aesthetic works for Squats in general, reminiscent of Terrans from glorious Starcraft. The aesthetic is not a perfect fit, but that only means that Games Workshop left me a challenge to make the aesthetic threads come together in a knotwork of futuristic design, runes, ancestor medallions and an abundance of baggage and tools. And big beards!

Seeing Olthannon’s wonderful conversions for his Kin in general and his Sagitaur in particular spurred me to unbox this vehicle and copy his conversions. I have built nothing as fine as his trailer, but I hope to eventually walk in his tracks on that count as well.

Kin is kin. Rock and stone!

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Hooray, yet another great addition! Love the add-ons, that unifying undercoat will look ace. Such a good project and I love reading about your enthusiasm for the range, lore and the whole project, that’s the stuff. Peak hobbying.

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@Jasko : Thank you very much, sir! Warms my heart to hear.

Impaled

“Da stunty kept bounceen aboot like a squig whun we kicked ‘im. Zoggin’ fat un, ha! Den da stunty stayed put afta we chugged a stake in 'im. Hur-hur!”

- Vox-thief recording of the boasts of Ork Nob Harbak Facebiter following the sacking of Kin mining outpost Gygi 11 on Frijdrak Quadralis in the Badab Sector, Ultima Segmentum


Sculpted as a gift for a friend’s mad Mega-Gargant build.


Stoppage

“Thordrûk, get the hammer hose! A3 has clogged up with viscous.”

“Hit a Caryllian semi-clay stratum again?”

“Nope. Natives this time.”

- Vox-recording captured from Tracked Stripmining Mill-Hulk (TSMH) Lokhnårflagynning Gamlr of the Ral-Terak Combine, a League of Votann responsible for eradicating 93% of all Imperial colonists on Sjöfn Minoris

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Boar: Export Model Hekaton Land Fortress by Ral-Terak Combine

It’s a-chargin’ in a rut!


This Hekaton Land Fortress is not built for my own army, but for a friend’s collection. Let us call him the Count. I assembled it, with magnetized weapons to be added later, and he will paint it. I took the chance to go to town with some fun decoration on this export model, although if I ever get a Hekaton for my own collection you can count on it sporting far more customized details.

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Excellent! I’m a big fan of the model and your customization made it even better. Fantastic.

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@Jasko : Thank you most kindly! Most appreciated. Aye, it’s a nifty model!

Hound: Export Model Sagitaur ATV by Ral-Terak Combine

Sic 'em!


As with the previous Hekaton Land Fortress (Boar), this Sagitaur is not built for my own army, but for a friend’s collection. Let us call him the Count. I assembled and converted it, and he will paint it later on. Having assembled a Sagitaur for my own army before, it turned out that I needed no instructions to fit this vehicle together. Fun kit.

Continuing with the enemy-insulting and foe-crushing themes of the Count’s Boar Hekaton, I took the chance to depict a Slaught Dream Eater and a Breg-shei ground under the wheels. No official depiction of the Breg-shei exists, wherefore I attempted to carefully reconstruct them for Malfunction following all available descriptions, both in M31 and M41.

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Raven, Bull, Ram, Pony: Export Model Einhyr, Grimnyr and Brôkhyr Equipment by Ral-Terak Combine

The makers cast us from the crucible from the very beginning.

We have always been cloned.

We were crafted to mine the heavens.

Grasp and ken.

Delve deeper.

All is toil.

All springs from toil.

A fine burden.

Weighed and wanting.

Sparks upon the anvil.

Rock holds.

Debt must be paid.

Doubt becomes debt.

Claimed in sweat, kept in blood.

A grudge stands.

Strike truth.

On heavy scales.

Harken in quiet.

Talk till regret.


The above sayings are Kin Truths that I came up with while cobbling together the pictures here. They will see use in future essay writings and stories. Enjoy.

As with the two previous vehicles, these Einhyr, Grimnyr and Brôkhyr models are not built for my own army, but for a friend’s collection. Let us call him the Count. I assembled them, converted a few miniatures, filled in gaps and sculpted various runes and ancestor visages. While the vehicles are splendid models, the Einhyr and Brôkhyr are parts of the Leagues of Votann range that I am left wanting for more when looking at, although not as much as with the Cthonian Bezerks. I will share feedback for the kits here below.

The Grimnyr miniature is so well-detailed straight out of the kit that I found no need to add anything, not even to the C.O.R.V. robots. The only thing I could have wished for, was for it and the entire Leagues of Votann miniature range to be shorter and sporting the classic spherical Warhammer Dwarf and Squat proportions, from before tall Lotr movie Dwarves played their influence upon Warhammer Dwarrows.

The Brôkhyr mining exo-suit concept is great, and all the individual parts and sense of depth in the kit were a treat to see and assemble. Yet the sum of their parts come off as lacking something in my eyes. There should be something more in there that makes the model pop, but I cannot place my finger on what. Often, things like these come down to heads. If I ever get Brôkhyr models of my own in the future, I might try to convert big mining helmets and see how it pans out.

The Einhyr are more questionable in my eyes. Sure, I love the sleek visual tie-ins with both the Dark Age of Technology and Power and Terminator armour alike. And as a lifelong fan of Starcraft I will always welcome designs reminiscent of Terran Marines. But the overall look doesn’t cut it for me as a Squat exo-armour suit. I note that the models look more appropriate for that when viewed from behind, for they are indeed chunky and wide. Tall height for a space Dwarf aside, I believe that the Einhyr exo-armours could be made to work better for Squats if one was to bulk out their waist to rotund thickness. When viewed from the front, the Einhyr have too slim waists for Dwarfs. I am pondering various armour additions to the waist and extra codpiece bulkiness that I hope to try out in drawing or modelling in the future. I am an ardent friend of linking Squats to Dark Age of Technology mankind, and I will grant Games Workshop that the NASA-punk aesthetic works a lot better than expected. Nonetheless, there is room for improvement. Often some extra decorations will do the trick, but with some miniatures the silhouette need to be bulked out to looks right for Homo Sapiens Rotundus. Besides, I like the revolving shoulder-cannons, although something protruding behind the right shoulder would have made for some better symmetry. A sensor, teleport beacon or ancestor face sticking up should do the trick, and I plan to doodle or convert such in the future for my own collection.

In the meanwhile, the Count has now received the hard core of a readily modelled Squat force, along with an invoice from the Ral-Terak Combine.

Rock holds!

4 Likes

Lool good! Like the kin truths.

I agree they are too tall. Can you shorten the legs? Ive shortened chaos warriors and chaos marines arms and legs to get the desired effect.
It looks like a challenge to do it with these squats, however you are better equipped to do this (skills-wise) than most others…

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@Zoddtheimmortal : Thanks! Good advice. I have thought long and hard about shortening arms and legs ever since the first preview pictures of the new Squat range was released. Eventually my brother convinced me to not put in that mountain of effort, and instead I concluded that my Squat League will contain three Kindreds with different and diverging Cloneskeins, resulting in the different body forms of classic Squat proportions, Mantic Forgefathers and the new Leagues of Votann proportions.

Now, dear sir Zodd, you have made me doubt my previous decision. I might try to experiment with shortening the arms and legs of one new Squat model in my own collection and see how it turns out and if it turns out to be worth the effort, and see from there if I will apply the same treatment to the whole force.

Certainly a good idea, and I thank you for the compliment.

Now for something that is short enough:

Squat Bomb

Harken! Baseline humanity is flimsy, fickle, false and frail, for mankind is always prone to blow like leaves in the wind. Trust them not. In comparison, Squats are reliable, strong and tough, akin to mighty oaks. Kin are after all stout and stalwart beings, calculating and constant, dour and stubborn, meticulous and methodical in everything that they do. Their exacting lives revolve around toil, perfectionism and results, and Gnostari pour their dogged souls into all of their hard work. As such, when the fruits of their labour again and again turn out rotten, and their efforts end up wasted and flawed, such a cycle of repeated failures in life-toil can break a Heliosi Ancient beyond repair. For what good is a Homo Sapiens Rotundus when their life’s worth of toil, ingenuity and exploration end up as a failed equation to report back to the Ancestor Core?

When a Squat become thus loaded with debt, waste and failings, the effect on their mind is akin to the fall of a mighty oak, and the shattering of their identity and sense of self is utterly devastating to such a hard-working perfectionist. What emerges out of such a fall is a Broken Kin, known in the tongue of the Demiurg as a Kreimnyr or a Sleivyr. For these shunned outcasts there remain nothing but to seek death and absolution in battle so as to escape their crushing guilt and monetary debt alike.

The crazed Kreimnyr will usually affix their beard and hair in outlandish styles and dye them in all kinds of vibrant and even neon colours. These mad Kreg will then strip naked and gird themselves with explosive vests. The more spectacular their death, the better. And so Squat Bombs can be found dangling under the wings of Iron Eagle Gyrocopters and other aircraft of the Leagues of Votann, yelling curses while the speedy winds chill their flesh cold enough to kill a baseline man. For these Broken Kin, doom awaits. Thus Grome suicide bombers are dropped away from on high together with inert munitions, to reach personal oblivion and rain death upon their claim-jumping foes in the most eye-catching fashion possible, as screaming fat, hair and bomb-belt plunges to the ground like a heavy stone.

Such is the tragedy of the Squat Bomb.


The Imperium raise a Human Bomb? We can do one better!

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