I recently attended a 34-person tournament where I placed third in generalship but ultimately won the tournament overall, thanks to painting and sportsmanship.
Even more satisfying was that I won all three of my games! My Chaos Dwarfs army performed brilliantly throughout the event, and here’s a breakdown of how it all went down.
Tournament Recap:
Round 1 vs. Wood Elves (12:8): A close match to start the day against a tricky Wood Elf army. My Hobgoblins, bolstered by the Storm of Ash, held the line impressively, their increased toughness making them far more resilient against three pillar of fire and arrows. Combined with effective magic support, I managed to take down two teeemen with them taking heavy damage from the bolt throwers in the end I edged out a 12:8 victory. We called it in round four as my opponent felt he couldn’t really do anything and it wouldn’t be a fun game of me trying to run him down.
List below:
++ Characters [995 pts] ++
Spellweaver [254 pts]
- Hand weapon
- Talismanic Tattoos
- Level 4 Wizard
- Elven Steed
- Oaken Stave
- Elementalism
Treeman Ancient [325 pts]
- Level 4 Wizard
- General
- Battle Magic
Treeman Ancient [295 pts]
- Level 3 Wizard
- Battle Magic
Waystalker [121 pts]
- Hand weapon
- Hagbane Tips
- Ruby Ring of Ruin
++ Core Units [588 pts] ++
5 Glade Guard [65 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
5 Glade Riders [118 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
- Standard bearer
- Musician
6 Deepwood Scouts [96 pts]
- Hand weapon
- Asrai Longbows
- Hagbane Tips
- Lord’s Bowmen
6 Deepwood Scouts [96 pts]
- Hand weapon
- Asrai Longbows
- Hagbane Tips
- Lord’s Bowmen
16 Dryads [213 pts]
- Hand weapon
- Light armour (Sapwood flesh)
- Nymph
++ Special Units [140 pts] ++
5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
++ Rare Units [275 pts] ++
Treeman [215 pts]
Great Eagle [60 pts]
Round 2 vs. Dwarfs (17:3): The second round saw a much more decisive win. My shooting and magic were devastating against the Dwarfs, who struggled to keep up with my mobility and firepower. My Black Orc Warboss on Wyvern led the charge in combat, and I was able to secure a strong 17:3 win, keeping control of the battlefield from start to finish.
List below:
++ Characters [511 pts] ++
King [160 pts]
- Hand weapon
- Full plate armour
- General
- On foot
- Master Rune of Spite
Thane [67 pts]
- Hand weapon
- Full plate armour
- Pistol
- Shield
- On foot
Thane [87 pts]
- Hand weapon
- Full plate armour
- Shield
- Battle Standard Bearer
- On foot
Thane [67 pts]
- Hand weapon
- Full plate armour
- Pistol
- Shield
- On foot
Thane [62 pts]
- Hand weapon
- Full plate armour
- Shield
- On foot
Thane [68 pts]
- Hand weapon
- Crossbow
- Full plate armour
- Shield
- On foot
++ Core Units [892 pts] ++
15 Thunderers [205 pts]
- Hand weapons
- Handguns
- Heavy armour
- Great weapons
- Shields
- Standard bearer
- Musician
15 Quarrellers [190 pts]
- Hand weapons
- Crossbows
- Heavy armour
- Great weapons
- Shields
- Standard bearer
- Musician
19 Dwarf Warriors [219 pts]
- Hand weapons
- Heavy armour
- Shields
- Drilled
- Veteran
- Standard bearer
- Musician
19 Longbeards [278 pts]
- Hand weapons
- Heavy armour
- Shields
- Drilled
- Standard bearer
- Musician
++ Special Units [596 pts] ++
16 Slayers [192 pts]
- Hand weapons
18 Hammerers [349 pts]
- Hand weapons
- Great hammers
- Heavy armour
- Shields
- Drilled
- Veteran
- Musician
Bolt Thrower [55 pts]
- Bolt thrower
- Hand weapons
- Light armour
Round 3 vs. Chaos Dwarfs (16:4): The final match was an intense derby matchup against another Chaos Dwarfs army, which featured two Iron Daemons, Bale Taurus, two magma cannons, two wolf riders with khans in each plus a large block of blunderbusses. Over three rounds, my ranged units managed to chip away at one of the Iron Daemons, dealing about one wound per turn. When my Black Orc Warboss entered the fray, he quickly dispatched the weakened Iron Daemon, leading me to a 16:4 victory. Once again, Storm of Ash played a pivotal role in making my Hobgoblins incredibly durable. A picture of my opponents army below.
List below:
CHARACTER:
Sorcerer-Prophet (195)
- Level 4 wizard [Demonology] (30)
- Darkforged Weapon (10)
- Bale Taurus (160)
- Mantle of Stone (30)
[425]
Hobgoblin Khan (45) - Calvary Spear (2)
- Replace throwing weapons with Short bow (2)
- Light Armour (3)
- Charmed Shield (5)
- Giant Wolf (10)
[67]
Hobgoblin Khan (45) - Calvary Spear (2)
- Replace throwing weapons with Short bow (2)
- Light Armour (3)
- Charmed Shield (5)
- Giant Wolf (10)
[67]
CHARACTER TOTAL: 559
CORE
21x Infernal Guard (231)
- Deathmask (6)
- Hellshard (Champion) (20)
- Standard Bearer (6)
- War Banner (25)
- Musician (6)
- Hailshot Blunderblusses (105)
- Shield (21)
- Drilled (21)
[441]
10x Hobgoblin Cutthroats (30)
[30]
10x Hobgoblin Cutthroats (30)
[30]
CORE TOTAL: 501
SPECIAL:
Iron Demon (275)
[275]
Iron Demon (275)
[275]
Magma Cannon (125)
[125]
Magma Cannon (125)
[125]
SPECIAL TOTAL: 800
RARE:
5x Hobgoblin Wolfriders (60)
- Calvary Spears
- Short bow (5)
- Reserve Move (5)
[70]
5x Hobgoblin Wolfriders (60) - Calvary Spears
- Short bow (5)
- Reserve Move (5)
[70]
RARE TOTAL: 140
ARMY TOTAL: 2000
Key Strategy Highlight:
The Storm of Ash spell was the MVP of my list, particularly for keeping my Hobgoblins alive and effective throughout each battle. Buffing their toughness turned them into an unexpected wall of resilience, which caught many opponents off guard. The army really is structured around points denial as my opponents every time was like is that all I killed.
The synergy between shooting, magic, and combat capabilities proved to be a winning formula.
It was a fantastic experience, and I’m thrilled with how the army performed.
My Army List (2000 pts):
Characters (939 pts):
Sorcerer-Prophet (395 pts)
* Equipment: Darkforged weapon, Heavy armour
* Mount: Lammasu (Sorcerous Exhalation)
* Level 4
* Magic Items: Talisman of Protection, Armour of Meteoric Iron
* Wizard: Level 4 Wizard (Lore of Daemonology)
Black Orc Warboss (365 pts)
* Equipment: Hand weapon, Full plate armour
* Mount: Wyvern
* Magic Items: Sword of Might, Charmed Shield, Trollhide Trousers, Effigy of Mork
Hobgoblin Khan (87 pts)
* Equipment: Hand weapon, Shortbow
* Mount: Giant Wolf
* Magic Item: Ruby Ring of Ruin
Hobgoblin Khan (47 pts)
* Equipment: Hand weapon, Shortbow
* On foot
Hobgoblin Khan (45 pts)
* Equipment: Hand weapon, Throwing weapons
* On foot
Core Units (506 pts):
10 Infernal Guard (160 pts)
* Equipment: Hailshot blunderbuss, Heavy armour
56 Hobgoblin Cutthroats (173 pts)
* Equipment: Hand weapons, Shortbows
* Standard bearer
56 Hobgoblin Cutthroats (173 pts)
* Equipment: Hand weapons, Shortbows
* Standard bearer
Special Units (490 pts):
Iron Daemon (310 pts)
* Equipment: Steam Cannonade
* Upgrades: Hellbound
4 Hobgoblin Bolt Thrower (180 pts)
* Equipment: Bolt thrower, Hand weapons, Light armour
Rare Units (65 pts):
5 Hobgoblin Wolf Riders (65 pts)
* Equipment: Hand weapons, Light armour, Shields, Shortbow