Today the first emissary has arrived at his destination on a mission to unite several of the great Dawi-zharr clans in the region. With him he was carrying a box of amulets and his journal. The following text is his backstory followed by excerpts from his journal that is actually a collection of letters to his twin brother who is Halgar Hellgaze’s second in command. As for the amulet and its note, that will have to wait until the exchange is done!
Pictures will be added soon.
Anvilbrand… a name feared by many, but whispered in terror by those that oppose Halgar Hellgaze. A name… synonymous with pain and suffering, with death and decay. Unfortunately for their victims not always in that order, for it is Vogtann and Yzenor Anvilbrand’s sole purpose to inflict excruciating torment on those poor souls foolish enough to anger or betray Halgar.
Whether the goal is to retrieve information or simply to punish someone it always ends the same way, the twins get what they wants and their subjects end in a bloody, scorch marked and unrecognizable mess.
Vogtann is a ruthless interrogator and punisher who is very gifted by his dark god, Hashut. His craftsmanship in torture is only surpassed by his finesse in manipulating the horrible magic available to him. His favorite, most effective and most horrible method of torture is to nail his victim to a wooden table and use his magic to slowly but agonizingly warp the flesh while keeping his victim alive and awake for as long as he possibly can. He loves to intricately and deliberately flay and deconstruct his victims for his own satisfaction. He is a sadist, who finds the deepest pleasure in other people’s pain. He has a great deal of patience that is fortified by the knowledge that the rewards will be even greater for those who can wait for the right time. Vogtann is content doing what he does, and has no ambitions other than continue on his current path.
Yzenor on the other hand is prone to violent and atrocious outbursts. He has lost his composure on so many occasions that he is known as Yzenor the Crazed. This temper is his greatest asset and strongest weakness for it has earned him a spot at Halgar’s side as his second in command, but it has also been a cause of great tension between them.
When Halgar ordered Vogtann to be his envoy in what would become a long and grinding one way journey he accepted grudgingly, but made sure to hide his reservations from Halgar. He knew it would not end well for him to refuse his master. Yzenor could tell Vogtann was hesitant, but he knew his brother was just stubborn and set in his ways. An undertaking like this meant he had to leave his sanctum behind. Halgar knew what he was asking of Vogtann but refusal was not an option. Yzenor wished he was ordered to go, but he knew Halgar had thought about this ever since he had gotten Lord Astragoth’s letter and knew what he was doing. So did Vogtann.
Vogtann has been preparing for his new responsibilities for weeks now, and as time passed he accepted his predicament and has even started to look forward to a change of scenery, and all the perks that come with it… He was given 9 inscribed blackshard amulets and instructions on how they should be used. He is to travel to the nearest stronghold and deliver the first of the amulets to the master general himself. They are to discuss the terms and finer details of the alliance and when all parties are satisfied they are to seal the bond with the amulet, according to the instructions provided. Vogtann will then hand over the remaining amulets to the most trusted consul of the general who will then proceed to the next stronghold. Vogtann will stay in service of the master general as an advisor and diplomat. This shall continue until each master general has met with an emissary and signed the blood pact, forging the greatest alliance in eons.
And the journal
Day 1.
We left the stronghold but hours ago, yet I feel myself being pulled back. I have all my belongings with me yet I fear I shall not belong where we are going. In large chests I have volume after volume of detailed descriptions of each interrogation I ever did, crates full of tools and weapons, personal items and trinkets and of course Halgar’s amulets. Everything I need, or want, to start anew. I can take every room I desire, except those taken by the master general. I will be honored and treated with the highest respect. I will still be able to perform my interrogations, and torment those who oppose the alliance. Tell me brother, why does It feel like I am the one being tormented.
Day 4
Rain… I loathe it. Endless clouds above, muddy road below. Delay upon delay, problem after problem. I miss simpler times, brother…
Day 6
You and me Yzenor, we have earned the privilege of being feared, being avoided, not having to talk to anyone. Others usually avert their eyes when they see us. Why, of all the dwarfs in the stronghold, do I have to share my carriage with the only one that does not seem to shut up… I cannot take it.
Day 8
Last night we were attacked. The fools… They did not seem to know who this caravan belongs to. The ironsworn you insisted on joining us for my protection, as if I need protection, saw them coming from a mile away. They were told to stand down, for it was a welcome distraction. I waited until they were about to storm the first carriage before I unleashed hell. I directed all my anger and frustration into my attack, it was glorious. All but two of the attackers were reduced to ash immediately. The two survivors are now bound in the back of the carriage for my entertainment. They are as good as dead…
Day 9
The talking has stopped! After he saw me getting interrogating those two wretched beings and disposing of their soon to be corpses he has joined his fellow dwarfs in avoiding all contact with me when possible. Praise Hashut! I will send you a messenger with what I found out soon.
Day 11
The captain tells me we should be arriving in a day or two. After this hellish journey I welcome whatever awaits.
Yzenor, the boy has gotten over his fear of me and is blabbering away again. For his sake I hope we arrive at our destination soon. He is fortunate it Is I who was chosen for this mission. You would have sewn his mouth shut days ago…
Day 14
We still have not arrived at our destination. First there was an enormous tree that blocked the road. Of course it was an ambush, but they were disposed of quickly. I have to commend your ironsworn, Yzenor. They are skillful warriors and a spectacle to see! When the road was cleared we broke a carriage wheel. That took the better part of a day and night to fix. After that I had to attend the inhumation ceremony of my carriage driver. I tell you, that boy could not shut up. The other day I overheard the captain warn him, but he did not listen. The boy only speaks. I could not take it anymore Yzenor…
We are finally moving again and my new driver has not uttered a single syllable!
Day 15
I can see them, they are barely visible on the horizon, the peaks of their towers. I am finally here brother. I still fear I will not belong where I am going, but I cannot wait for this nightmare to be over… If all goes well we will have our first ally in a day or so. Inform Halgar of my arrival and tell him I will send word as soon as the master general has accepted the amulet.